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[Deleted] FreeRunning

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LeafHD_

Verified Member
I love it and I think dodge should be a passive for all elements, and LightBeam? Jdnjndfnjsdnddi Deez mov3s need relesin
 

HydroMan

Verified Member
Shouldn't this ability prevent you from calling ice blocks (like said 6tijn thread)? As i tried it ,not sure whenver its due to lag ,but i was able lift myself on a "icewall".
 

XxKingKamiKazexX

Verified Member
Just thought of something, would this move make sense since airbenders are also very agile? Maybe airbenders could have the same ability, but with air particles to make it fancy xD
 

Ashwish

Verified Member
Could you add a kick,punch and paralyze to FreeRunning that would be nice because then you would not have to cancel it to use your fighting moves.
 

iocobus

Verified Member
I got the ability and put it on my server in the Multi-Ability File (I did the Multiabilityapi thing) It showed the move in /b d c and when i did /b h Freerunning, it said "Null". Also when i tried to moves, it didn't work. Any ideas as to why it won't work? I am using project korma 1.6.0.
 
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