Faetriax
Verified Member
As of now, Catapult for Earthbenders is practically impossible to control. If you were to sling into the sky at an angle you would keep going without control until you land or hit something. I think this should be altered. Maybe instead of it going on until landing, you can control it like creative mod flying while keeping the same general premise. The basis is the same; pressing shift can make you go down, and pressing space can make you go up. Unlike creative mod flying, pressing space will only let you go up a certain amount of blocks in the air (I only suggest something around 3-5, but not too much.), and pressing shift only lets you go down about the same height so it's not too overpowered. As a result, Catapult would be more user friendly, and easier to stay in battle with.
Feel free to comment your opinion and whether or not you agree!
Feel free to comment your opinion and whether or not you agree!