Hero
Verified Member
I think it would be appropriate to add the advantages/disadvantages to water/firebending.
In the show, water and fire was affected by where they are. Water does better in colder climates while fire does better in warmer climates. I think it would be cool to add climate advantages by increasing ones power level while decreasing the other.
I think the increasement should be minute like +1.5 - 2 damage. When the opposing element moves into "fire/water" territory, they should get thier power level decreased by X. Maybe decrease cooldown times.
I think it's possible because of the way minecraft's biome setup is.
In the show, water and fire was affected by where they are. Water does better in colder climates while fire does better in warmer climates. I think it would be cool to add climate advantages by increasing ones power level while decreasing the other.
I think the increasement should be minute like +1.5 - 2 damage. When the opposing element moves into "fire/water" territory, they should get thier power level decreased by X. Maybe decrease cooldown times.
I think it's possible because of the way minecraft's biome setup is.