RainbowTheTiger1
New Member
AIr needs more moves! They are only fun when they are extremely lethal! Here are a few moves to make air a more better element-
Open to all:
AirDrill- Create a drill of air to smash through wood and rock! Has a long cooldown.
AirThrow- Grab and control a enemy and launch them into the sky! Very long cooldown.
Hyperventilation- Bend the air in a enemies lungs, making them hyperventilate and blackout. Very long cooldown. (Blackout= Blindness, Slowness, Minig Fatiuge and negative Resistance)
AirJump- Jump into the sky and create a burst of air to launch you in the direction your facing! Short cooldown. (This is a VERY MUCH WANTED mobility move!!)
Avatar only:
AirCrush- Send a strong fist of wind down on a enemy, crushing them to the ground. Extremely long cooldown. (Its supposed to 1 hit, but edit it if youd like)
Aerokinesis- Control the air in any entities lungs, letting you control them. Long cooldown. (You can still bend when caught in this!!)
AirVeil- Create a veil of air around you, hiding you from faraway enemies. (Meaning if your close to someone using this move, they are not invisible, but when your at least 12 blocks away, they are invisible)
Passive Abilities:
Double Jump: Tap space bar while midair to create a gust of air to boost you up!
Acrobatics: Double tap strafe keys to roll in that direction! (The roll animation is your view being teleported around in a circle)
I hope some of these moves are added, i think alot of them might make air too overpowered, but air is SUPPOSED to be overpowered. It may be shown as a peaceful element, but air can kick some serious ass.
Open to all:
AirDrill- Create a drill of air to smash through wood and rock! Has a long cooldown.
AirThrow- Grab and control a enemy and launch them into the sky! Very long cooldown.
Hyperventilation- Bend the air in a enemies lungs, making them hyperventilate and blackout. Very long cooldown. (Blackout= Blindness, Slowness, Minig Fatiuge and negative Resistance)
AirJump- Jump into the sky and create a burst of air to launch you in the direction your facing! Short cooldown. (This is a VERY MUCH WANTED mobility move!!)
Avatar only:
AirCrush- Send a strong fist of wind down on a enemy, crushing them to the ground. Extremely long cooldown. (Its supposed to 1 hit, but edit it if youd like)
Aerokinesis- Control the air in any entities lungs, letting you control them. Long cooldown. (You can still bend when caught in this!!)
AirVeil- Create a veil of air around you, hiding you from faraway enemies. (Meaning if your close to someone using this move, they are not invisible, but when your at least 12 blocks away, they are invisible)
Passive Abilities:
Double Jump: Tap space bar while midair to create a gust of air to boost you up!
Acrobatics: Double tap strafe keys to roll in that direction! (The roll animation is your view being teleported around in a circle)
I hope some of these moves are added, i think alot of them might make air too overpowered, but air is SUPPOSED to be overpowered. It may be shown as a peaceful element, but air can kick some serious ass.