Hello everyone, so here we are! We are beginning development on 1.5.0 BETA 1 this weekend, and here goes the first round of fixes. I'd like to warn you that 1.5.0 as a whole will not be feature heavy, we are focusing primarily on bugs and performance for now. Here is the first round of fixes:
- General Changes
- /bending p is now an alias to /bending presets
- Waterbending Changes
- WaterWave Changes:
- Fixed an NullPointerException. If the user set the ChargeTime for the ability to 0 milliseconds it was possible to get a NullPointerException
- WaterSpout Changes
- Fixed a bug where WaterSpout could not be used on Snow Blocks.
- WaterWave Changes: