This one doesn't have many aesthetic changes -- those are still coming soon!
- General Changes
- Cleaned up imports.
- /bending who [Player] can now be used to search for an offline player.
- New Command: /bending give
- Allows the giving of bending specific items. (IE Grappling Hooks)
- /bending give [Player] [Item] <Properties>
- The properties can change from item to item, so the number of arguments may change.
- Right now the only use is: /bending give [Player] GrapplingHook <# Of Uses>
- Permission Node: bending.command.give (defaults op)
- New Command: /bending invincible
- Allows the bender to become invincible to Bending damage and most Airbending knockbacks.
- /bending invincible
- Permission Node: bending.command.invincible (defaults op)
- NoCheatPlus Support
- Workaround for the Damage Reach check and Bending.
- The ConcurrentModificationException for Cooldowns may be fixed. I would like for some testing to be done on this, as of now it hasn't been tested.
- Airbending Changes
- AirSwipe will now stop when it hits another blast instead of just pushing through it.