It has been a few days, anyway, here goes another dev build. It actually has some substance to it. Enjoy!
- General Changes
- The bending.command.help permission node actually works. (AlexTheCoder)
- All of the elements have been added to /bending help. (AlexTheCoder)
- This will give some basic info on the elements. Use /bending help Air|Water|Earth|Fire|Chi or any of the appropriate aliases. Pretty cool stuff.
- It is always day in the nether / end.
- Firebending Changes
- HeatControl will now extinguish the player as soon as they step out of the fire.
- COMPLETE COMBUSTION REWRITE
- Reset the combustion part of your config to let it regenerate.
- Lowered the default cooldown to 15 seconds as opposed to 25.
- Removed the charge time. (With a cooldown that long, does it really need to charge)
- To use, simply tap sneak and a beam of particles will extend from your head toward the targeted location. By default, it has the same range as AirBlast, but can be configured.
- When the beam hits another block / mob, it creates an explosion. Instead of doing practically no damage, it does a set amount of damage (defaults to 2.5 hearts) to all players within a 4 block radius (configurable) of the explosion. The range / damage of the ability is manipulated by the day / night boosts and the Avatar State.
- To sum it up, the move is much more fluid, usable, and destructive. Really fills in that super destructive ability that firebenders were missing.