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chi blocker

  1. NERDautista

    Suggestion HighJump new utilities

    The first time I played as a Chi-Blocker in a minecraft server, was in MegaCrafting. The HighJump ability has very different utilities without escaping its name, why doesn't ProjectKorra adds these? 1. DoubleJump: It is used by jumping and crouching in the air to double jump, simple but it can...
  2. Sc1_original

    Chiblocking Wall Gliding (Passive) 2.0.0

    Description: Have you ever felt that chi blockers need more abilities like in the series? then this is for you! with this ability, you can climb down of the walls without any injuries, you can prevent your fall damage by it! Usage: first make sure you are a chi blocker and have the ability's...
  3. Adamskii6

    Chi-Blocking Command

    Hi! My suggestion is a command (default to op) that temporarily takes the bending away from a player. This would be extremely useful together with other plugins which let you make Custom Mobs (MythicMobs Plugin) or NPCs since they can do command attacks and then you can make your own ChiBlocker...
  4. Pride

    Acrobatics.

    It's pretty simple, really. Chi should probably get another form of transportation, imo. (I know HighJump and AcrobatStance are probably good enough, but I just wanna say something that could be revolutionary) So, here's a combo that could be beneficial in battle or transport. Acrobatics...
  5. Green

    Chi passive

    As of now chi has a very, very hard time competing with enimies while they are far away and it seems ridiculous that chi doesn't have any dodging moves. Things like fireshots, torrent, and earthblast are very hard to not get hit from. So chi needs atleast something to quickly dodge moves. This...
  6. MeskenasBoii

    AcrobatStance Starvation option

    I would be pleased if there was [false/true] condition in the config.yml under this ability for the starvation drawback.
  7. Nin01

    Paralyze Time

    While bending with friends, one of them discovered a combo that works with paralyze which does 9.5/10 hearts of damage! Why is this important? It shows that the paralyze time is way to long. I don't know how long paralyze is but I believe the time should be reduced by 33%-20%. This is so it is...
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