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  1. EragonRider

    Bug Report Fire-Paralyze

    Bump.
  2. EragonRider

    Bug Report Fire-Paralyze

    I would throw a FireBlast, switch to Paralyze, then it'd make contact with him. So to answer your question, after I switched.
  3. EragonRider

    Bug Report Fire-Paralyze

    So while fighting Soringaming ingame, I threw a FireBlast and then I switched to Paralyze and started to run towards him. Instead of simply doing damage, my FireBlast also PARALYZED him. He believes this is a glitch, so I'm here reporting it. We're using version 1.7.0 and we just recently updated.
  4. EragonRider

    Looking Into Pact - Spirit Feature

    stfu 3;<
  5. EragonRider

    Fixed Phasechange not working and console spam

    Omg this coding talk doe is making me mad 3:<
  6. EragonRider

    Oh, you know, the usual. Just waterbending. Pay me no heed.

    Oh, you know, the usual. Just waterbending. Pay me no heed.
  7. EragonRider

    Korra-mon!

    Tadpole blows up and makes everyone stfu. Or at least, he hopefully does. Stop, this madness! >;o
  8. EragonRider

    Water Arms Replaces Everything

    You can control Spear mode. Send your arms into the air, then direct them like a Torrent. (without shift, of course)
  9. EragonRider

    WaterBubble Add-On

    I like it. Besides the fact that it should only be during FULL moon. I think you should be able to block it just at night; if it's at full moon, there's really no purpose... A few hits of any water move and YOU'RE OUT!!!!
  10. EragonRider

    Denied WaterArms Add-On: Shield

    @jedk1 This move would simply be an add-on you could implement into WaterArms. This add-on would make loops of water flowing near/around your body, connecting to your shoulders. It was used by Tonraq on Laghima's Peak, and other places I can't remember. This would be a cool add-on, as I always...
  11. EragonRider

    Water reutilization

    I think this would be good, but couldn't people flood with the layers of water? Just saying...
  12. EragonRider

    Water reutilization

    Guys, "water puddles" aren't really helpful now that we have dynamic sourcing.
  13. EragonRider

    Fixed WaterArms Become "Tied" At the End

    When you spam Punch mode on WaterArms on most servers, they become "tied" at the end, and kind of glitch out, and if anyone gets near them, they pretty much fall over dead because of the spam of the glitchiness. I took a picture of this. (I crossed out the server's name and some random guy's...
  14. EragonRider

    Looking Into Betting

    It might be illegal in the show, (I don't know, I think it is) betting is an add-on we could add to our plug-in. Depending on who won, the player that bet on that team would win double the amount of money they bet. If they bet and they lost, they would lose the money, and that's it. It's simple...
  15. EragonRider

    Earth Dome

    I'd like to point out that Aang had a VERY strong willpower, and he was extremely determined to win the battle that day. And remember, he had gone into AvatarState just before, and as we know, when an avatar's eyes flash AvatarState-y, they get somewhat more powerful. Just pointing that out...
  16. EragonRider

    Looking Into Aura Reading

    Not true. It was also shown in LOK when Korra, Bolin, and Mako were in a spirit oasis near the Tree of Time being healed by Kya. She said, paraphrased, "Their auras are strong." A very short thing, but because of this, I think that all waterbenders could sense it, plus chi blockers, but... Eh...
  17. EragonRider

    Denied WaterArms Add-on: Hang

    I put it there because I thought that would show the swinging mechanism of the add-on of which I'm talking about.
  18. EragonRider

    Denied WaterArms Add-on: Hang

    As seen in the description, this is easy to visualize. It was shown multiple times by Ming-Hua in the show. The way this add-on would work is that you send one of your WaterArms at one block, then, the arm would wrap around it, kind of like a lasso. Then, you would slowly swing back and forth...
  19. EragonRider

    IceBlast and IceSpike Compound

    He's considering getting rid of the raise portion of IceSpike, which is helpful for when you need quick water from an unbendable ice block. (IceRaise it, then bend that ice) I think this would be a great idea if everything stayed the same besides that... I once saved myself by IceRaising like...
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