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  1. Green

    Complete Heatcontrol

    Ok am I the only one who really doesn't get why fire benders can use heatcontrol to turn lava into stone by clicking? Shouldn't that be an earth move?!
  2. Green

    Denied PhaseChange

    Right now phasechange really isn't that useful in battle besides getting out of ice when trapped. So I think adding a new ability to phasechange would be very useful. Move: PhaseChange Element: Water/Ice What it does: If throw at by torrent, another water bender could freeze it before it hits...
  3. Green

    Denied SandBending

    This will just be a quick suggestion. When an earth bender falls the ground turns to sand right? But if another bender lands on that sand they still take fall damage, so I was thinking that it should not allow anyone to take fall damage (or reduce it drastically) that lands on that sand made...
  4. Green

    EarthTunneling

    Move: Burrow [EarthTunnel add on] Element: Earth Type: Defense/utility As of now all earthtunnel does is make a 3 by 3 tunnel/hole in the earth, yet in the show this move basically did this but also allowed earth benders to "swim" underneath the ground. So I was thinking that earth tunneling...
  5. Green

    Denied LavaMelt

    Move: Lavamelt [Lavaflow add on] Element: Earth/Lava Type: Defense What this ability will do is when throw at by earthsmash, earthblast, earthshard, or any throwable earth move it will slow and get rid of the projectile thrown at you by turning it into lava and it will still come in the same...
  6. Green

    Denied Sharpen

    Move: Sharpen Element: Earth Type: Offensive Left clicking: This move, when left clicked, will make the ground where every you are looking in a 5 by 5 circle "sharp". It will has a cactus damage effect on anyone that steps on it. It will have a particle effect layering it, that is the same...
  7. Green

    Denied Experience Bending

    I really do think that bending should be more realistic as of how powerful a move is, so here is my idea: Why not make bending where the more you use a certain move, the move damage it does, the more powerful it is, and how big it can get (example RaiseEarth). And this doesn't mean everyday it...
  8. Green

    Lavaflow

    I think it would be cool if you could get the kill for the people who died in the lava you created like instead of gamerboy2015 tried to swim in lava It would be gamerboy2015 swam in minecrafter73883's lava
  9. Green

    EarthSpikes

    Move: Earthspikes Element: Earth Type: Offensive What it does: Creates a line of earth spikes come out of the ground in front of you, does 2.5 hearts of damage and knocks back the entity hit 3 blocks and 5 blocks up. After 4 seconds of the move being done the spikes will come back down into...
  10. Green

    Denied Lavagrab [Combo]

    Move: LavaGrab [Combo] Element: Earth This combo lets a bender surround another entity with lava. The same as lava flow but around another entity. To use: Left click [Earthgrab] ---> Shift [Lavaflow] Will last for 6 seconds or until the player that did the move shifts with Lavaflow again...
  11. Green

    Denied LavaPath

    Move: LavaPath Element: Earth/Lava Type: Defensive and Offensive This move will able earthbenders to create a line of lava were they step, as long as you are on earthbendable blocks. To activate run and left click. This move will last for 8 seconds and have a cold down of 10 seconds. To...
  12. Green

    Denied RaiseEarth Add on

    No this is not the same as the two other one's I did. Move: RaiseEarth Element: Earth Type: Defense What it does; By right clicking a pillar of earth will come up beneath your feet going to the same height as regular RaiseEarth. The cool down will be the same as regular RaiseEarth. Why...
  13. Green

    Denied Quicksand

    Move: Quicksand Element: Earth/Sand Type: Defense What it does: When an earthbender left clicks at a player or mob they will create sand below the targets feet, a 3 by 3 by 3 cube, and the target will sink 2 blocks into the ground while they also get slowness 1 for 10 seconds. They will only...
  14. Green

    Denied RaiseEarth (add on) Revised

    Move: (Place name here) Raise Earth add on Element: Earth Type: Utily/defense What it does do?: When a player is in the slot of raiseearth he/she will right click and when they do the move is activated, what it does is when you jump a pillar of earth will appear beneath you (only as high as...
  15. Green

    Denied EarthSpout (RaiseEarth add on)

    Move: (EarthSpout) Raise Earth add on Element: Earth Type: Utily/defense What it does do?: When a player is in the slot of raiseearth he/she will right click and when they do the move is activated, what it does is when you jump a pillar of earth will appear beneath you (only as high as you...
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