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  1. promancer

    (Fire)[Combustion] Combustion Reworking

    Again, just because firebending can ignite doesnt mean every move should. You said yourself that this is a long range attack, not a DoT attack like fireblast or other.
  2. promancer

    (Fire)[Combustion] Combustion Reworking

    Still, just because it can be slightly deflected (not to mention most AoE dmg goes through walls) doesnt mean it should get fire damage. As you said, it is COMBUSTION bending not regular FIREBENDING. As it is a concentrated beam of energy I fail to see how and why exactly it needs DoT damage.
  3. promancer

    (Fire)[Combustion] Combustion Reworking

    Im not freaking out, and throwing insults around wont change anything. And not all fire moves should do fire damage, this move has enough going for it. And as you said, this is COMBUSTION bending, not firebending. If its long ranged, leave DoT to close or meduim ranged combat.
  4. promancer

    Fire Bending Rework

    Please show a gif of a firebender that isnt zuko or azula using this, as they are both members of the royal family and azula holds the ability to use blue fire. Plus you just serve to prove his point right, fire takes precision and accuracy, which is why only members of the royal family show...
  5. promancer

    (Fire)[Combustion] Combustion Reworking

    Still, burn damage isnt shown in TLOK or TLA AT ALL for this move. Its already got maneuverablitiy, distance, burn damage, and Area of Effect damage. Burn damage just seems like a way to make it more op than it needs. If you want a DoT move, use fireblast or burst, but adding Damage over time to...
  6. promancer

    Earth's Rhythm (EarthBlast)

    Sorry, i dont agree. Show a gif where earthbenders (besides toph, special case) didnt look at their source before bending it.
  7. promancer

    (Fire)[Combustion] Combustion Reworking

    Well there are two sides to each argument, and i gave two answers. One answer for each side. And, this is logical, as if you are able to fire a blast strong enough to blow your enemy to shreds, it will do the same if not more damage to you if it backfired. Not to mention the range of how close...
  8. promancer

    AirWheel?

    Might I suggest a solution to your problem? Instead of breaking all blocks it would be set in default in config to break just dirt all the other sub materials i. e. coarse dirt, granite gravel, red clay. Also, it would leave more of a non permenant trail rather than landing in a whole when it...
  9. promancer

    (Fire)[Combustion] Combustion Reworking

    Sorry, this has to be said. This ability is a little op. Just because things are canon doesnt neccessarily mean they should be added. Thats why I suggest you add a HUGE risk to this move, as it is a double edged sword, and should deal somewhere around the range of 7-8 hearts when backfired. It...
  10. promancer

    Fire Bending Rework

    Well 1. Azula used blue fire which is easier to control, more deadly, and can incinerate both metal and other materials. Qualities fire doesnt have. 2. Fireblast wasnt really accurate but instead smaller and easier to control. I do agree that with power does come a large need for control and...
  11. promancer

    Charging moves (new concept)

    We are on task.
  12. promancer

    Charging moves (new concept)

    And that is why we have sub elements. So they differ from the original style and dont neccessarily follow the originals rules.
  13. promancer

    Charging moves (new concept)

    Almost all element was fluid in its field, spamming wasnt common because there was always a way to constantly block and strike you while attacking eventually. This is not true for pk. With this suggestion moves like earthsmash, as its range and length will increase each time its used, which even...
  14. promancer

    Charging moves (new concept)

    Sorry, i dont think this should be added. (Atleast for water) Reasons Why: 1. Water is the element of change, so transfering momentum by using different moves goes in hand. Encouraging using torrent over and over again doesnt sound much like in waters nature. 2. Water isnt shown to just get...
  15. promancer

    Charging moves (new concept)

    Um, doesnt this encourage spamming?
  16. promancer

    Poison Effects [WATER] (Waterbending)

    Not to disagree, but i have to disagree. Im not trying to nerf fire or anything, but fire has the following: Almost every fire move is DoT, not to mention AoE moves (firewall, fireshield, the firespin combo). All of these moves do not require a source and water does. Dont try to belittle the...
  17. promancer

    Just A Question

    Is there a list a add on moves for pk? Or are they just discovered on other servers. I dont know where to find them.
  18. promancer

    Waterfunnel (waterbending)

    One of the most important organs in the body.
  19. promancer

    Wall of Fire

    I agree with this, fire needs to be able to at least be able to, block their own attacks. Then again, he was one of the best firebenders....
  20. promancer

    WaterCombo: Water Stream

    Apparently you cannot be serious and funny at the same time. Anyway, meme is removed, problem solved.
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