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  1. HadesDude

    1.4.0 BETA 5

    Waterbending Changes HealingWaters will not heal the potion effects from Smokescreen. Noooooooooooooooo
  2. HadesDude

    Fixed Suffocate does NO damage

    It's working on Mist's server.
  3. HadesDude

    1.4.0 BETA 4

    Thank you
  4. HadesDude

    1.4.0 BETA 3

    Agreed. You go Glenn Coco; Four for you Glenn Coco
  5. HadesDude

    Torrent Redirection.

    My issue with this is that most water vs. water fights are just redirection spam. It's not really fun to fight like that.
  6. HadesDude

    A way to implement Astral Projection

    You wouldn't have to stay beside your body, you'd be able to travel some distance.
  7. HadesDude

    A way to implement Astral Projection

    Astral projection doesn't even have a "main use". Just because Jinora used it to go underground twice doesn't mean it's intended to search for dungeons.
  8. HadesDude

    A way to implement Astral Projection

    Spectator mode does make the player completely invisible, which is unfortunate but it also gives the player the no-clip ability that we see in the show. I'm not really sure if it would be possible to make the player that is projecting only slightly transparent using the "team" things...
  9. HadesDude

    Complete Simple Detail

    Don't forget that the Moon is client-side so the full moon message won't always match the lunar phase you are seeing in game.
  10. HadesDude

    AIR UPDATE?

    http://www.animeflavor.com/node/34569 go to like 3:50. Aang uses momentum and airbending to run on the wall.
  11. HadesDude

    A way to implement Astral Projection

    That's what the fake version of the player is for.
  12. HadesDude

    A way to implement Astral Projection

    So as some of you may know, astral projection has become a sub-skill of Airbending. I was thinking about a way to implement it without it being insanely exploitable. Currently spectator mode can allow people to clip through blocks and fly around, which would work, the only issue in this is that...
  13. HadesDude

    Just a reminder.

    While the PK team is happy to hear suggestions and stuff you have to remember that Project Korra is a core plugin. This means you can actually program your own bending moves and have Project Korra implement them into your game.
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