Enjoy a late Sunday dev build! This one is specifically focused on 'BreathSphere', or what it used to be. Taking steps to improve upon the move a little bit.
- Airbending Changes
- RENAMED 'BREATHSPHERE' TO SUFFOCATE
- Suffocate no longer goes through walls.
- Suffocate damage now appears as if it is coming from the player (CombatTag purposes)
- Suffocate now has a warmup time.
- This is two seconds long. During this two seconds the particles will still be there, however, the Bender may still move around, bend, or try to escape. The damage will not begin until this warmup time has passed.
- RENAMED 'BREATHSPHERE' TO SUFFOCATE