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  1. Sekoshiba

    Seko's water idea emporium (combos, combinations, new moves)

    As I said, I expected lots of issues to be found. Community of talented peeps will always outmatch one dude splurging ideas!
  2. Sekoshiba

    Seko's water idea emporium (combos, combinations, new moves)

    In my mind, yes. In the case that this actually was developed...I have no clue.
  3. Sekoshiba

    Seko's water idea emporium (combos, combinations, new moves)

    Every time I say "click" I mean left-click with your mouse and when I say "shift" I mean pressing shift on the keyboard. I specify the moves pretty well, I think, it's just using the keys with the moves specified. Edit: Seeing Coolade look at this thread makes me a little giddy.
  4. Sekoshiba

    Seko's water idea emporium (combos, combinations, new moves)

    I apologise in advance for the most colourful post on the forum. Section 1 - Technique combinations/changes/additions Prior to Beta 11 water-benders had a total of 9 skills, Entirely filling the hot-bar. - Water-manipulation - Surge - Torrent - Ice-spike - Octopus-form - Phase-change -...
  5. Sekoshiba

    WaterCombos

    I find it sort of strange actually that recent additions could have been merged with other skills... For example: Water-spout doesn't have a shift use (apart from descending) ...and... Water-wave doesn't have a click use ...and... they are both movement utility skills ...but instead of...
  6. Sekoshiba

    WaterCombos

    Simply yes. There are more moves than hot-bar slots now...so it'd be nice if via combos we started to get branching moves that require more skill to use :)
  7. Sekoshiba

    Changing the Texture and Shape of Ice

    amatazzzzzzzzzzzzz Yeah I want the contents of this thread pretty bad.
  8. Sekoshiba

    Bending toggled off by default?

    Dang, I'll just ask my players to try and remember. I don't want to take up the dev team's time if they've got super mega important stuff going on!
  9. Sekoshiba

    Bending toggled off by default?

    That sounds good, how would I go about doing that?
  10. Sekoshiba

    Bending toggled off by default?

    Hey guys, A few friends that play with me keep forgetting to "/b t" when building and I was wondering if there is a way to have bending toggled off by default? So a player logs in with bending disabled, and then chooses to put it on when they need it? I know that "/b t" is simple to use but...
  11. Sekoshiba

    Tremor-sense alternative

    I've seen quite a lot of people saying that tremor-sense is next to useless, so I propose a change that is not too far from what is implemented currently while expanding on the utility of the skill. What I propose: - Upon using tremor-sense the players/mobs/config-set items within X radius and...
  12. Sekoshiba

    Selecting server Avatar

    ah, Sorry for my noobishness but that is done with permissions plugins, yes?
  13. Sekoshiba

    Selecting server Avatar

    So "/bending add (player) (water/fire/earth/air/avatarstate)"?
  14. Sekoshiba

    Selecting server Avatar

    Sorry if this is the wrong section of the forum, but how do OPs select who is the Avatar? Edit: just "/bending add (Player) Element" and add all elements...orrr...
  15. Sekoshiba

    Waterbending Changes/Additions

    I want this so bad. I hope it gets added!
  16. Sekoshiba

    Waterbending changes/additions

    The issue is that you don't have control when it activates, by scrolling over the slot it passively activates and can cause issues because you don't have control over it. Having it toggle on once the slot is selected and you click would mean people don't accidentally destroy sugarcane...
  17. Sekoshiba

    Waterbending changes/additions

    I don't think waterbubble/airbubble should remain active if you switch slots, just that it should be toggled on before it becomes active. If you have a bubble active and switch slots, the bubble should collapse. In the show the technique is shown to require full concentration to use, whereas...
  18. Sekoshiba

    Waterbending changes/additions

    @Water-manipulation: Sorry, I think that I didn't describe it well enough. I meant that it would function the same as the "water-wall" part of "surge", so it doesn't work if an attack has been fired. left click on source > shift while not looking at another source > creates smaller shield...
  19. Sekoshiba

    Waterbending changes/additions

    Let me start by saying that ProjectKorra has provided the continuation to my all-time favourite plugin and it's very exciting to see the features now more than ever dependent on the creativity of the community the plugin has inspired. Bending was the first plugin I played with on a bukkit server...
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