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  1. NickC1211

    Looking Into Raiseearth combo

    I'm not sure maybe he saw when I was in the middle of changing it from just click with earthsmash to hold shift and click
  2. NickC1211

    Looking Into Raiseearth combo

    Idk maybe is had it just as right click the wall or something
  3. NickC1211

    Looking Into Raiseearth combo

    Oh ok nvm you good lol
  4. NickC1211

    Looking Into Raiseearth combo

    How does it mess up the environment it literally takes a raiseearth pillar and moves it a few blocks forward as an attack it won't destroy the ground. And it is a combo just as much as ice wave is a combo.
  5. NickC1211

    Suggestion Tiny RP Element.

    But there should be a cycle so that they know what element to look for.
  6. NickC1211

    Looking Into Raiseearth combo

    Like you raise a pillar then hold shift and click on it to shoot it forward
  7. NickC1211

    Looking Into Raiseearth combo

    Earth Push (TBD) When an earthbender raises a pillar or multiple pillars with raise earth they should be able to push them at their opponent. (I thought it'd be op if you could push a whole wall). It would do 1 heart and knock back if a person is hit by one of the pillars. The combo would be...
  8. NickC1211

    Top list of addons and Feedback

    I think if it hits players it should be more like a sweep rather than a carry ill look for a gif to show you what I mean
  9. NickC1211

    Suggestion Tiny RP Element.

    I like this the tracking thing is pretty accurate as people can always seem to find the avatar. Idk if it's a thing but there should be like a cycle so that the avatar becomes a player of a different origin element each time like the show.
  10. NickC1211

    Top list of addons and Feedback

    It's should still be controllable and still be able to ride it.
  11. NickC1211

    Avatar

    I think you use /b add (element) And you can add them all if you're avatar
  12. NickC1211

    Top list of addons and Feedback

    Also maybe keeping the water flow on the ground would be better.
  13. NickC1211

    Top list of addons and Feedback

    um water has been shown to be quite mobile along with their versatility with defense and offense. maybe take away the carrying feature and make it more of a sweeping feature but keep the mobility.
  14. NickC1211

    Top list of addons and Feedback

    Water flow actually best exemplifies what waterbending is it's versatile and it flows
  15. NickC1211

    Top list of addons and Feedback

    I don't agree with the water flow suggestion I think jedcores water flow is really useful as it is for transportation offense and defense
  16. NickC1211

    OMEGA BENDING (Custom Abilities, Binding, RPG, and more!)

    Any idea of when the server will be released?
  17. NickC1211

    Looking Into Watermanipulation addition

    Im literally trying to learn to code for this reason exactly. One thing I realized a bit ago is that pretty much none of the suggestions I make will even be implemented even if they are looking into. Even if they did decide to add it on their schedule it wouldn't be a thing for the next two...
  18. NickC1211

    Looking Into Watermanipulation addition

    Yes yes yes someone gets it bending would be boring with only the base moves.
  19. NickC1211

    Looking Into Watermanipulation addition

    But besides that you don't like having more moves than slots.
  20. NickC1211

    Looking Into Watermanipulation addition

    I get what you're saying and there is a point when it becomes too much. But I love looking at how full the earth bending move list is because there is so much to choose from. I want every element to have enough moves that just about every bender can have different binds.
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