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  1. StrangeOne101

    Side Plugin ClassicCreeperCharging 1.0

    ClassicCreeperCharging This plugin is pretty simple. Like the name suggests, it allows lightning to charge creepers like it used to with the legacy lightning ability. This was a requested thing by other forum members... so here it is. Please read the notes below this pointless screenshot as...
  2. StrangeOne101

    ClassicCreeperCharging

    StrangeOne101 submitted a new resource: ClassicCreeperCharging - Allows you to charge creepers like with legacy lightning Read more about this resource...
  3. StrangeOne101

    Suggestion Lightning suggestion

    It's very easy. When lightning hits an entity (there are events for this), if it's a creeper, "CHARGE!". It can be done with a single class, too.
  4. StrangeOne101

    BendingGUI

    Issues have not been solved yet, no. I haven't had the time to look into them properly since most of my programming time has been allocated elsewhere.
  5. StrangeOne101

    Resolved bending not working

    As I said, it's because you installed it. It changes the config when it's installed.
  6. StrangeOne101

    Resolved bending not working

    Nevermind, I know what's wrong. Because you installed WGBendingFlag, the config option to ignore WorldGuard regions has been turned on (or more accurately, the option to obey WorldGuard regions has been turned off). If you turn that on, your problems should go away. And yes, WGBendingFlag does...
  7. StrangeOne101

    Resolved bending not working

    Can people build within the spawn area? If yes, the flag is set up incorrectly. If no, and they can bend, please check the console for errors, because that is not normal.
  8. StrangeOne101

    Resolved bending not working

    Well I'm not sure, but I do know that BendingBoard is outdated and not needed anyway if you have JedCore, and BendingFlag is highly outdated (I don't know if it still works or not)
  9. StrangeOne101

    Resolved bending not working

    Please upload a bending debug file (created with the use of /b debug) so we can check a few things.
  10. StrangeOne101

    (SOLVED) Loading Elements Manually

    From memory, you just got to define the element once and it registers in the Element constructor. (I only just saw this thread)
  11. StrangeOne101

    PK Notifications!

    Thanks, that's been fixed.
  12. StrangeOne101

    PK Notifications!

    New Version Available: v1.5.1 Updated Ad Hider Fixed extension not working with the new XenForo 2.0 Custom themes disabled for now due to incompatibility with the new forum
  13. StrangeOne101

    Bug Report ferrocontrol permission

    bending.ability.FerroControl is the permission. As others said, it's a passive ability - so you cannot bind it.
  14. StrangeOne101

    Pending Review General fixes and improvements.

    There is only one admin. And Mist is the only one capable of doing that, sadly. He seems rather busy at the moment. I don't know where he's at, but he should return sometime soon.
  15. StrangeOne101

    BendingGUI

    The plugin goes off ProjectKorra's default permissions. If they cannot rechoose their element with /b choose, BendingGUI won't allow them to either. This stems to all features of BendingGUI, as I made sure it complied with permissions to make things easier for server owners. As for the issues...
  16. StrangeOne101

    Bug Report 2 Horrific Errors

    In regards to Combustion, that's because you aren't using PK combustion. The stock version of that ability doesn't have those issues, so you might want to ask the author (or maintainer) of the ability to fix that. As for that error... Oh joy. Every devs favorite kind of error (even less loved...
  17. StrangeOne101

    Bug Report 2 Horrific Errors

    Hmm, hard to say. Although I know the cause of the error, I have actually never been able to replicate the error so a lot of the details on how it occurs are still pretty foreign to me. You could try make blocks not drop from items in your arena world...? This wouldn't be possible for a...
  18. StrangeOne101

    Bug Report erors

    This is caused by a bug that is fixed in the next build. In the meantime, don't use /reload and it should be fine.
  19. StrangeOne101

    Bug Report 2 Horrific Errors

    These are the same errors as what we've seen before. Not sure if the current changes have fixed it or not, but I do believe it's caused from items falling into Temp Lava and burning. Regardless, we'll look into them.
  20. StrangeOne101

    *insert generic status update*

    *insert generic status update*
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