Just a few changes, this build was done entirely by runefist.
- General Changes
- Ability Module Changes
- Checks if there is already a stock ability enabled or if there is one when someone loads a new (fan made) ability. This allows you to create abilities with the same name as default ones, so long as the default ability is turned off.
- Falling Sand
- Server owners can now decide if Bending affects FallingSand, there are two types of falling sand.
- TNT and FallingSand, for both, there are two config options, whether or not it is affected by Bending and the Strength Multiplier. 1.0 is the default Strength (100%), 2.0 is 2x and .1 is 1/10.
- Server owners can now decide if Bending affects FallingSand, there are two types of falling sand.
- For Developers:
- New API Method: Methods.setVelocity(entity, vector). Changes the velocity of an entity.
- Ability Module Changes
- Waterbending
- Fixed a bug where Temporary Ice was being used (I.E. From Surge)