I was disagreeing on that part, because of the following reason:Shift for a wall, click for a column. But add the feature that you can click on the side of a block to have it pull from the ground/mountain horizontally.
I went back and played as an earthbender for a little longer. I was in a ravine, and there was little way i could target the top of a block. I'm not sure if the thing i said before was a good idea. As still when you targeted the blocks side you could still pull up a pillar. I see how that would be useful and its not always the case that you can see the blocks top when you want to make a pillar. Like raising up a column to block a minecraft when hiding below. ect ect
As it stands now for RaiseEarth, you target the block that would be the top of the pillar. Thats the same. But the reason i suggested converging earthBridge and RaiseEarth is so the skillset wasn't cluttered and difficult to use.
This would definitely need to be its own move. When the plugin has moves that don't quite work together, it becomes difficult to use either move. With this, I can see clicking near a cliff and it going sideways instead of making a wall of protection for the bender. Similar to waterwave & waterspout, which makes it hard to spout if you aren't looking up when in the ocean, this would make it difficult to make sure you are using the right version/form.
I went back and played a bit more as an earthbender. And identified the problem a bit more.
It is indeed difficult to target the sides of a block from anywhere but the side, and would make it difficult to use.
if its disabled it shouldnt mess with other plugins anyway.So, I have the bending board disabled in board.yml (Settings.Enabled: false). However, it seems all this does is disable the /bending board command. Could this setting please disable this plugin from touching anything related to scoreboards, as it breaks most other plugins that use the scoreboard.
Not even a restart remedied this. It's clearly on and unable to be disabled by another player (I had disabled it for me via command before disabling via board.yml).If you have the bending board disabled and another scoreboard system, try reloading the other scoreboard plugin you have. With that one that I have used, I just reload the scoreboard plugin and it overrides the bending board even when it's on.
This doesn't appear to be the case. From my very brief look at the code, I don't see any check for boards.yml, at least not when it calls BendingBoard#updateOnline in onEnable.if its disabled it shouldnt mess with other plugins anyway.
Read the rest of this update entry...In this Update:
Not entirely sure whats in this update. I didn't keep track. Scoreboards might be fixed? I honestly don't know. I did a little bit of testing. Everything seems to be okay.
This is most likely going to the final update to JedCore for a long time. I have lost interest in bending almost entirely. I will keep the project under my control as much as to ensure it keeps working with newer versions (If there are any at this point... looks like PK is dead). This does not mean people can start reproducing parts of JedCore.jedk1 updated JedCore with a new update entry:
Bug Fixes Probably (2.0.4)
Read the rest of this update entry...
I'm having some difficulties with Jedcore 2.0.4. I am using the proper ProjectKorra version as well note that.jedk1 submitted a new resource:
JedCore - A central hub for most addons developed by Jedk1
Read more about this resource...
This is most likely going to the final update to JedCore for a long time. I have lost interest in bending almost entirely. I will keep the project under my control as much as to ensure it keeps working with newer versions (If there are any at this point... looks like PK is dead). This does not mean people can start reproducing parts of JedCore.
Please read my above statement. I appreciate the fact you made a video explaining though. Send me console logs and your JedCore config, I'll check them over.I'm having some difficulties with Jedcore 2.0.4. I am using the proper ProjectKorra version as well note that.
The first problem is the most major, it allows all elements to use wallrun for some reason.
Also note that the RockMc_Bendingmenu won't work anymore. I don't know if there is some update for it or something either.
And also the bending menu is staying there even on worlds where I have bending disabled.
And finally, I am not sure what is going on with this, but the cooldown for combustion seems to not update on the bending menu properly. If you have any questions or anything, I am free to answer just tell me what you need, a file or anything. Also you can watch this video so see examples of all of these:
Thank you in advance for your help, you are an inspiring developer, Jedk1.