MeskenasBoii
Verified Member
You know when earthbenders fall on their mother element from a fatal height, but just in time saved themselves by turning the ground into sand? I'm thinking the same principle could be applied for waterbenders.
When a waterbender is falling and has a risk in killing or injuring himself, from a certain small radius (i.e 3 blocks) in height where the ice is situated from the bender, it will melt into water. This gives a bit realistic look with a logic that waterbenders aren't okie dokie without leg becoming broken upon impact with ice, because I'm pretty sure a bender can't make ice soft. With ice turning into water right before the complete fall makes a lot more sense.
When a waterbender is falling and has a risk in killing or injuring himself, from a certain small radius (i.e 3 blocks) in height where the ice is situated from the bender, it will melt into water. This gives a bit realistic look with a logic that waterbenders aren't okie dokie without leg becoming broken upon impact with ice, because I'm pretty sure a bender can't make ice soft. With ice turning into water right before the complete fall makes a lot more sense.