xXDauntedShinobiXx
Verified Member
1. Disarm: U strike a person with this move and whatever he has in his hand is 100 percent dropped, maybe a cool down of 30 seconds.
2. Stun: This strike give your enemy nausea for about 20 seconds.
3. Finishing Strike: This will be hard but, what if the move finishing strike, gets activated only then you used a combo, like for example, you used stun, then rapid fist, then paralyzed him, you can then go behind him and use the move finishing strike. So this move only works when u hit him from behind, and only if you use a combo, cuz spamming rapid fist i really getting boring.
4. Tire: When you strike with this move maybe, hmm, 5 times in a row, between each at most 2 seconds, you opponent gets tired, this is in other words, mining fatigue, and maybe hunger? not sure tho. But would be cool.
5. What if chi users can strike, this is a chance, and a pretty low one, but if they succeed the bender cant use whatever move was binded to the slot that was selected, he cant use that move for some time, maybe 2 minutes or so. And watch out, the bender will just be able to rebind the move and it'll be fixed. Pretty hard problem.
6. Shouldn't Chi also have a certain speed boost like air benders. Like they can move with some extra speed, maybe speed 2 or 1.
Im not really a chi bender, but a few moves that might be good. I like the tire and stun, they would be cool for the Chi's Arsenal and arent hard to add Finishing strike is a last seconf idea i thought of but seemed pretty cool, Well hope a few get added cuz chi doesnt have much moves. And uhh one thing. When you have mcMMO in ur server, and a players unarmed is pretty high... Chi becomes extremely strong, sometimes OP, I hope u guys cna find a way to lock the amount of damage CHi does, and find another way to make it increase by time.
2. Stun: This strike give your enemy nausea for about 20 seconds.
3. Finishing Strike: This will be hard but, what if the move finishing strike, gets activated only then you used a combo, like for example, you used stun, then rapid fist, then paralyzed him, you can then go behind him and use the move finishing strike. So this move only works when u hit him from behind, and only if you use a combo, cuz spamming rapid fist i really getting boring.
4. Tire: When you strike with this move maybe, hmm, 5 times in a row, between each at most 2 seconds, you opponent gets tired, this is in other words, mining fatigue, and maybe hunger? not sure tho. But would be cool.
5. What if chi users can strike, this is a chance, and a pretty low one, but if they succeed the bender cant use whatever move was binded to the slot that was selected, he cant use that move for some time, maybe 2 minutes or so. And watch out, the bender will just be able to rebind the move and it'll be fixed. Pretty hard problem.
6. Shouldn't Chi also have a certain speed boost like air benders. Like they can move with some extra speed, maybe speed 2 or 1.
Im not really a chi bender, but a few moves that might be good. I like the tire and stun, they would be cool for the Chi's Arsenal and arent hard to add Finishing strike is a last seconf idea i thought of but seemed pretty cool, Well hope a few get added cuz chi doesnt have much moves. And uhh one thing. When you have mcMMO in ur server, and a players unarmed is pretty high... Chi becomes extremely strong, sometimes OP, I hope u guys cna find a way to lock the amount of damage CHi does, and find another way to make it increase by time.