HydroMan
Verified Member
First this will have a similar type of system of "MultiAbilityAPI" or whatever it is called. So basically you start of by binding raiseearth ability. Then you either first use this ability then right click on a block or you can already do right click without doing much of a change (note: make sure you right click without an item being held in your current selected slot). So if you right click, this bind would switch into a "Collapse" ability, while keeping the rest of the binds left the same as they were. Now you would be able do things what a simple collapse do (pretty much explanatory). If you wanna change back to "RaiseEarth" ability and back&forth ,just right click a lock (again, make sure you don't have a item in that slot). Because of having these two abilities combine into one, the original independent ability of "Collapse" would be removed, as well from the bending display list. This can be as well renamed differently as the main name of this two compiled ability as one, as this will be decided by Concept-Developers/Developers.
This system can be also for some others suggestive bonded moves, like IceBlast&IceSpike.
Leave your opinions down below and like this post if you happen to well, obviously like it.
EDIT: forgot to put an emoji after the final text. So here you see it: :S
This system can be also for some others suggestive bonded moves, like IceBlast&IceSpike.
Leave your opinions down below and like this post if you happen to well, obviously like it.
EDIT: forgot to put an emoji after the final text. So here you see it: :S