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A Better Solution for combing two moves: RaiseEarth&Collapse

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HydroMan

Verified Member
First this will have a similar type of system of "MultiAbilityAPI" or whatever it is called. So basically you start of by binding raiseearth ability. Then you either first use this ability then right click on a block or you can already do right click without doing much of a change (note: make sure you right click without an item being held in your current selected slot). So if you right click, this bind would switch into a "Collapse" ability, while keeping the rest of the binds left the same as they were. Now you would be able do things what a simple collapse do (pretty much explanatory). If you wanna change back to "RaiseEarth" ability and back&forth ,just right click a lock (again, make sure you don't have a item in that slot). Because of having these two abilities combine into one, the original independent ability of "Collapse" would be removed, as well from the bending display list. This can be as well renamed differently as the main name of this two compiled ability as one, as this will be decided by Concept-Developers/Developers.

This system can be also for some others suggestive bonded moves, like IceBlast&IceSpike.
Leave your opinions down below and like this post if you happen to well, obviously like it.

EDIT: forgot to put an emoji after the final text. So here you see it: :S
 

SuperBower118

Verified Member
Im thinking blaze and fireburst could be combined two. Anyone agrees?
Fireburst is basically a giant version of blaze as it is- I suppose it could make sense. But here's the thing- how can you combine the moves and keep their functions intact?
 

SuperBower118

Verified Member
Right click a block?
I suppose that could work- right click a block and if you're not sneaking, it would act as a left click blaze and if you're sneaking, it would act as a sneak blaze. I guess JetBlaze would use fireburst instead of blaze, but I have no problem with that.
 

HydroMan

Verified Member
I suppose that could work- right click a block and if you're not sneaking, it would act as a left click blaze and if you're sneaking, it would act as a sneak blaze. I guess JetBlaze would use fireburst instead of blaze, but I have no problem with that.
No ._., I thought it would be just switching in between those moves like how I suggested for raiseearth&collapse. For JetBlaze, when it would ask you to right click with blaze, you need to right click when your bind is switch to blaze (so basically changing blaze > fireburst) to excute the combo.
 

DanBall

Verified Member
Yes, excellent suggestion which will help keep Earthbenders one slot free. I will try to do the same with an iceblast and IceSpike!
 

FearlessPie121

Verified Member
It should be more of a combo. NOTE: I AM NOT SAYING TO MAKE THIS INTO A COMBO. Like someone already suggested long ago. Something like combining the 2 moves into 1 and making it so if you shift click you collapse, ect. I don't remember the exact suggestion and how it works, but that's the concept. The only flaw to this suggestion is: If we make this a MultiAbilityAPI then it'll cancel your moves out and just have 2 moves in 9 slots which makes earth weaker because they cannot strike at any moment because they have to disable the MultiAbilityAPI like waterarms.
 

HydroMan

Verified Member
Making shift to collapse the walls interfares with the function to rise multiple walls. The thread that had this kind of solution to combine this move I found it horrible.
 
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