Hello all! Why is there a dev build coming at 4:30 AM EST you may ask? Well, after being awake for a consecutive ~36 hours due to Graduation and a string of Grad parties, I decided to lay down for what I thought would be a brief 20 minute power nap. NOPE! It turned into 10 hours and here I am.
- General Changes
- Update Checker
- Fixed spelling errors. (avalible -> available)
- Death Messages
- Attempted fix of wrong Death messages being displayed.
- Fixed Null Pointer Exceptions
- Fixed Combo Messages not being displayed
- Now reloaded on /bending reload
- The "cannot measure distance between worlds" should actually be fixed.
- Presets
- Fixed issues with presets saving for SQLite users.
- Commands
- Added some color to some of the messages in commands to emphasize the messages.
- Added missing .equalsIgnoreCase(null) to /b display
- Bukkit.getPlayer(bPlayer.playerName) is now Bukkit.getPlayer(bPlayer.uuid) in (should be) every instance.
- Update Checker
- Waterbending Changes
- WaterManipulation
- Fixed Bottlebending not working after previous WaterManipulation fixes.
- WaterArms
- Fix glitches that only occur at night.
- Removed Dead Bushes from being Waterbendable.
- WaterManipulation