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Denied Pulverize

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Simplicitee

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Plugin Developer
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Name: Pulverize
Element: Fire
How used: Shift
Description: In the show when Sozin's Comet arrived, Ozai and many of his followers blasted giant amounts of fire at the earthnation land to destroy it. So that is what I am suggesting, when on Sozin's Comet, firebenders with the perm for this move get the move in /b d f, and only on Sozin's Comet can they bind it, after Sozin's Comet it automatically gets unbound. To use the move you would have to be holding shift, and after about 5 seconds, flames will shoot out towards where the bender is looking until the bender stops holding shift or die or are hit with moves like torrent (freeze version), earthsmash, charged fireblast, combustion, lightning, charged airswipe, airstream (or whatever that stock aircombo is that picks people up). And also there would be a list where you can choose what moves you want to be able to stop the move. It would be a config option like:
StopsBlast:
- Torrent
- EarthSmash
- Charged_Fireblast
- Combustion
and so on. This would be for adding addon moves to be able to stop the blast.

To not cause lag, and not use so many particles, I'm trying to think of a way the move could be done.
If you have any suggestions for this, post them please! Thanks for reading!
 

Simplicitee

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Plugin Developer
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There isn't a addon move for this. FireComet is the only thing close, and that still isn't what I'm talking about.
 

Joeri

Verified Member
I have an idea, Instead of creating an entire new move this could be merged into fireburst, Instead of 1 burst it would stream the fire in the direction during sozins comet, Ofc there would need to be reduced particles but it would work the same
 

Simplicitee

Staff member
Plugin Developer
Verified Member
I have an idea, Instead of creating an entire new move this could be merged into fireburst, Instead of 1 burst it would stream the fire in the direction during sozins comet, Ofc there would need to be reduced particles but it would work the same
Hmmm that could work.
 

HydroMan

Verified Member
I have an idea, Instead of creating an entire new move this could be merged into fireburst, Instead of 1 burst it would stream the fire in the direction during sozins comet, Ofc there would need to be reduced particles but it would work the same
yes but the charged time of the ability has to be a bit more longer,as we seen Iroh needed to doa few in/ex-hales before he could blast the fire cannon
 

Simplicitee

Staff member
Plugin Developer
Verified Member
yes but the charged time of the ability has to be a bit more longer,as we seen Iroh needed to doa few in/ex-hales before he could blast the fire cannon
That is not at all what I am talking about. I'm talking about when Ozai was on the airship and blasting that giant fire blast
 

paliate

Verified Member
So what i gather, You want a move that you can shift on and have it stay until your unshifted (On Sozins Comet)
I reccomend just asking Jed to add it on to firebreath, it seems like it'd be easy from a certain point of view.

Just ask @jedk1 to make it so that you can do it infinitely during sozins comet.
I can't see this working out any other way, Atleast not in my mind.
I probably missed some parts of the firstpost that i'll get yelled at for not reading but y'know.

(cause all your really asking for is a longer firebreath that comes out of your hands, it's not that bad to settle for mouth ;) )
 

Simplicitee

Staff member
Plugin Developer
Verified Member
So what i gather, You want a move that you can shift on and have it stay until your unshifted (On Sozins Comet)
I reccomend just asking Jed to add it on to firebreath, it seems like it'd be easy from a certain point of view.

Just ask @jedk1 to make it so that you can do it infinitely during sozins comet.
I can't see this working out any other way, Atleast not in my mind.
I probably missed some parts of the firstpost that i'll get yelled at for not reading but y'know.

(cause all your really asking for is a longer firebreath that comes out of your hands)
You would hold shift, and after 5 seconds, fire would blast out and continue until one of a few things happen:
You release shift
You switch binds
You die
You are hit by one of the listed moves.
 
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