Immallama
Verified Member
Ok, so what if lavabending was an ability like AvatarState, where you click to toggle and it stays on? While Lavabending is on, your normal moves would work the same, except they would be made of lava. EarthBlast would become LavaBlast, Shockwave would become LavaWave, etc. This would eliminate the need to code a ton of all new moves (At least I think. I have no coding knowledge so I could be completely wrong.) and would also be less painful than changing your slots all the time. Obviously, Lavabending would have a large cooldown and would only last a short period of time before reverting back to normal bending.
To me at least, this just makes more sense than having all new moves for a sub-element. Of course, some normal earth abilities would need tweaking and a few might not even change. RaiseEarth could just raise a wall of lava and EarthGrab could surround enemies in lava, making escape much harder. You pretty much get the point.
This isn't up to me of course, so I wanted to know what other people think. This isn't a suggestion so don't bother begging for this to be added. I'm just trying to see if anyone agrees.
To me at least, this just makes more sense than having all new moves for a sub-element. Of course, some normal earth abilities would need tweaking and a few might not even change. RaiseEarth could just raise a wall of lava and EarthGrab could surround enemies in lava, making escape much harder. You pretty much get the point.
This isn't up to me of course, so I wanted to know what other people think. This isn't a suggestion so don't bother begging for this to be added. I'm just trying to see if anyone agrees.