Hey it's coreym11 and I wanted to talk about water abilites and some moves that should be added to the game but are not in the game as of now. Some of these moves im about to mention are based of pure Mc logic along with the show but I can understand if they weren't added because "Op" Issues. But any way here are the moves! "Im bad with names"
Drown: What this moves does is when your opponent is in the water "Non-waterbender" if hold shift this move will suffocate them timed /cooldown if need or just be like suffocation.
IceGrip: This is a passive for a water bender. When water benders are on ice they can no longer be pushed around or dragged by moves such as airsuction or surge and have no knock back. This might seem OP but with the ice under them they are missing the opportunity to use healingwaters. Got this ability from katara's fight with Master Paku.
Swamp Armor: This move is self explained. With this move if you shift on a plant with this move selected you will gain armor just like earth. (Maybe strength affect if generous). The Armor is dyed green leather armor. This is from the raid on the fire nation in tla with swamp benders as well as in the swamp in that episode.
Icecage: Just like Master Paku this move traps the bender for a short time unable to bend due to arms being restraint and can't be melted through any means "has a cool down" This move was used in Master Paku's fight with katara once again. Paralyze effect or body exposed in a type of way to be able to take damage.
Rain Bending: Waters other passive ability when raining water benders can bend without a source but they still have to sneak and un sneak to activate moves such as water manipulation.(Technically they should be able to bend water out of the green dirt which which then turns to regular dirt unbendable by water but thats an op story for another time )
Icicle Spear: This move turns water into a deadly spear doing damage to the opponent such as in the episode where katara tracks down the guy who killed her mother.
Tentacles:Last and finnaly! This moves allows waterbenders grow water on their hands (Or just simply give strength) and give them extra fist damage for a small time period. This is from katara and Zuko raiding the boat on the episode when they were trying to track down who killed her mother. Benders can run around while using this move.
Phew that was mind vomit! So this has been pretty much everything I can think about water moves that isn't bloodbending! Comments and feedback would be appreciated I want to know what you guys think. ^.^ <3
Drown: What this moves does is when your opponent is in the water "Non-waterbender" if hold shift this move will suffocate them timed /cooldown if need or just be like suffocation.
IceGrip: This is a passive for a water bender. When water benders are on ice they can no longer be pushed around or dragged by moves such as airsuction or surge and have no knock back. This might seem OP but with the ice under them they are missing the opportunity to use healingwaters. Got this ability from katara's fight with Master Paku.
Swamp Armor: This move is self explained. With this move if you shift on a plant with this move selected you will gain armor just like earth. (Maybe strength affect if generous). The Armor is dyed green leather armor. This is from the raid on the fire nation in tla with swamp benders as well as in the swamp in that episode.
Icecage: Just like Master Paku this move traps the bender for a short time unable to bend due to arms being restraint and can't be melted through any means "has a cool down" This move was used in Master Paku's fight with katara once again. Paralyze effect or body exposed in a type of way to be able to take damage.
Rain Bending: Waters other passive ability when raining water benders can bend without a source but they still have to sneak and un sneak to activate moves such as water manipulation.(Technically they should be able to bend water out of the green dirt which which then turns to regular dirt unbendable by water but thats an op story for another time )
Icicle Spear: This move turns water into a deadly spear doing damage to the opponent such as in the episode where katara tracks down the guy who killed her mother.
Tentacles:Last and finnaly! This moves allows waterbenders grow water on their hands (Or just simply give strength) and give them extra fist damage for a small time period. This is from katara and Zuko raiding the boat on the episode when they were trying to track down who killed her mother. Benders can run around while using this move.
Phew that was mind vomit! So this has been pretty much everything I can think about water moves that isn't bloodbending! Comments and feedback would be appreciated I want to know what you guys think. ^.^ <3
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