IceEyes
Verified Member
I think water should be as close to the show as possible so I came up with this idea (similar to Waterorigin but not the same).
So like in the title, it would be a passiv ability. To activate right click on water. After right clicking water the water will channel around your neck like in the scene where katara fights against the earthbenders of the Earthkingdom.
Now that you have activated it, it will follow you everywhere and will only disapear if you rightclick the ground 2 times (Otherwise it will ALWAYS come back). You can use all moves and if server owners want to, they can allow specific combos to be useable with this source or not.
Why do we need this passive? Water is bound too much to a lake or a river, not able to move from it without bottles. The problem about bottles is that the water doesn't always come back, and not every server allows bottles in arena. I'd like that water would stand a chance against the other elements on land, not forced to stay near their source.
But what could we do to reduce watercampers for once and for all?
Remove fastswim to balance it with the new sourcing method.
I hope you like it, if you did like it let me know, if you didn't like it let me know too.
So like in the title, it would be a passiv ability. To activate right click on water. After right clicking water the water will channel around your neck like in the scene where katara fights against the earthbenders of the Earthkingdom.
Now that you have activated it, it will follow you everywhere and will only disapear if you rightclick the ground 2 times (Otherwise it will ALWAYS come back). You can use all moves and if server owners want to, they can allow specific combos to be useable with this source or not.
Why do we need this passive? Water is bound too much to a lake or a river, not able to move from it without bottles. The problem about bottles is that the water doesn't always come back, and not every server allows bottles in arena. I'd like that water would stand a chance against the other elements on land, not forced to stay near their source.
But what could we do to reduce watercampers for once and for all?
Remove fastswim to balance it with the new sourcing method.
I hope you like it, if you did like it let me know, if you didn't like it let me know too.
Last edited: