Haii ppl!
I was thinking about a new move for water, and here is what i came up with:
Name: IceWall
Element: Water
Sub: Ice
Type: Combo
Combo formula: Stand on ice > IceSpike hold shift > Surge left click > IceSpike left click + Sweeping motion
Use: This is used to create some type of spiked wall of ice. (Picture down below) A water bender stands on ice, performs the combo, and then, when he/she makes the sweeping motion, the wall will form. (Like in the picture). It would be able to be phase changed. Being hit by it while the wall is being created gives you knockback and damages you 2 hearts by default? You can't make the wall go up, it just goes over the ground (Just because a floating ice wall doesn't make sense).
Since this is not cannon (I think), I used Disney magic to find a picture xd
That's it for now! Lemme know what you think!
- Finn
I was thinking about a new move for water, and here is what i came up with:
Name: IceWall
Element: Water
Sub: Ice
Type: Combo
Combo formula: Stand on ice > IceSpike hold shift > Surge left click > IceSpike left click + Sweeping motion
Use: This is used to create some type of spiked wall of ice. (Picture down below) A water bender stands on ice, performs the combo, and then, when he/she makes the sweeping motion, the wall will form. (Like in the picture). It would be able to be phase changed. Being hit by it while the wall is being created gives you knockback and damages you 2 hearts by default? You can't make the wall go up, it just goes over the ground (Just because a floating ice wall doesn't make sense).
Since this is not cannon (I think), I used Disney magic to find a picture xd
That's it for now! Lemme know what you think!
- Finn
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