IceEyes
Verified Member
In the series we have seen that Waterbenders bend their water more than one time, and i think in minecraft we waterbenders are still rather bound to water. So I suggest following:
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Example: You go on your Watermanipulation slot shift on a source and shoot it at ur foe, after that watersplash particles will be under him, and if you shift on watermanipulation the water comes back to you and you can shoot it again when it reached you. Or u change to torrent and when the splash particles appear u click and shift and water comes and circles around you and you shoot it out.
This would work with the moves that shoot projectiles.
Also, if you shoot ur water into nowhere and it disapears, there will be splash particles on the ground where it disapeared.
Maybe the splash particles just stay for a few seconds so if you do not use youre move fast enough u have to find a watersource again.
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It would not be to op, since u first of all have to hit shift or click in the specific time its there and second you have to wait till the water comes back.
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Example: You go on your Watermanipulation slot shift on a source and shoot it at ur foe, after that watersplash particles will be under him, and if you shift on watermanipulation the water comes back to you and you can shoot it again when it reached you. Or u change to torrent and when the splash particles appear u click and shift and water comes and circles around you and you shoot it out.
This would work with the moves that shoot projectiles.
Also, if you shoot ur water into nowhere and it disapears, there will be splash particles on the ground where it disapeared.
Maybe the splash particles just stay for a few seconds so if you do not use youre move fast enough u have to find a watersource again.
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It would not be to op, since u first of all have to hit shift or click in the specific time its there and second you have to wait till the water comes back.