NickC1211
Verified Member
WaterManipulation
As of right now you shift at the water then click at a target or space and a blast of water goes there. I think that this is pretty basic for a move called "water manipulation" so I think some more things should be added to it.
Moves:
1) Waterwhip - if you've seen the show you know this basic water move so it only seems right that it go with the most basic move of all. It could be [click then hold shift to grab the water then release shift to shoot it, and shift again to bring it back to you]. This should do the same damage as a regular water manipulation but have a pull factor.
2) Stream - this is another basic move I think should be apart of water manipulation. It could work like [hold shift for a second or two to charge, then when you see water particles raise your mouse to control a small amount of water. Maybe it could be like the longer you shift the more water you can control], because let's be real water needs another charge move. The biggest amount of water you can grab would be about the size of (I hope you know what this combo is) watersmash. There would be about 3 main sizes which are Block, Stream, and Ball.
Both of these add ons would be compatible with bottles. For the stream it should only be about one block or longer if you have multiple bottles.
Thank you for reading sorry it was so long I really hope this gets implemented
As of right now you shift at the water then click at a target or space and a blast of water goes there. I think that this is pretty basic for a move called "water manipulation" so I think some more things should be added to it.
Moves:
1) Waterwhip - if you've seen the show you know this basic water move so it only seems right that it go with the most basic move of all. It could be [click then hold shift to grab the water then release shift to shoot it, and shift again to bring it back to you]. This should do the same damage as a regular water manipulation but have a pull factor.
2) Stream - this is another basic move I think should be apart of water manipulation. It could work like [hold shift for a second or two to charge, then when you see water particles raise your mouse to control a small amount of water. Maybe it could be like the longer you shift the more water you can control], because let's be real water needs another charge move. The biggest amount of water you can grab would be about the size of (I hope you know what this combo is) watersmash. There would be about 3 main sizes which are Block, Stream, and Ball.
Both of these add ons would be compatible with bottles. For the stream it should only be about one block or longer if you have multiple bottles.
Thank you for reading sorry it was so long I really hope this gets implemented
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