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Wall Of Fire Changes

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David

Verified Member
I feel as though Wall Of Fire should have some changes, animation changes specifically.

Currently, a Wall Of Fire comes out of no where, instantly.
In the show, this is only possible during Sozins Comet, being able to instantly create a Wall of Fire (wasn't exactly instantly but it was pretty fast).

So, I think Wall Of Fire should have a small start-up time, or be a charge-up move, or just a different animation if anything.

I think the Fire should slowly Rise from the ground to form the complete wall. Similar to Air Shield. A while back, AIr Shield instantly popped up from tapping shift, but now Air Shield has a new Animation where it starts out small but gets bigger and bigger. I think it'd be cool for Fire to be like that.
Gif to help Visualize:

 

WaterFan99

Verified Member
like dis suggestion :)
I feel as though Wall Of Fire should have some changes, animation changes specifically.

Currently, a Wall Of Fire comes out of no where, instantly.
In the show, this is only possible during Sozins Comet, being able to instantly create a Wall of Fire (wasn't exactly instantly but it was pretty fast).

So, I think Wall Of Fire should have a small start-up time, or be a charge-up move, or just a different animation if anything.

I think the Fire should slowly Rise from the ground to form the complete wall. Similar to Air Shield. A while back, AIr Shield instantly popped up from tapping shift, but now Air Shield has a new Animation where it starts out small but gets bigger and bigger. I think it'd be cool for Fire to be like that.
Gif to help Visualize:

 

owlcool

Verified Member
Hm, not bad, buuuut azula kinda did use a instant fire shield.
Edit: Actually nor mind, just watched the video and found it was just a op version of shift fireshield.
 
Last edited:

Hero

Verified Member
Wall of Fire needs more than just animation changes......I burn in water.......
 

Taiko the Waterbender

Verified Member
Another thing that would come nice is:
  • LClick: WallOfFire perpendicular to your line of sight.
  • Shift + LClick: WallOfFire colinear to your line of sight.
I love your idea! :D
 
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