Shadowx329
Verified Member
Ancient art form~ Chiblocking (Since this isn't a element)
Move~ Wall hook/wall grab
Charge time~ none
Duration~ How ever long they hold shift
Cool down~ Very small/none
Binding the move~ /bending bind wallgrab (slot #)
This move would allow the chiblocker to cling to a solid surface/ And if they use this ability well enough, would allow them to scale a surface. How the move would work is the chiblocker would aim at a wall that goes up to down, your average wall, the chiblocker will then click in the direction of the wall, propelling themselves into that direction, and before they make contact they will need to hold shift, if shift gets held before they reach the wall they cling to that point of the wall until they release their shift or get knocked off via bending/ attack. The chiblocker could possibly scale the wall if the ability is used very carefully and skillfully. This ability could be used to also leap out of the way of a very deadly attack coming at the chiblocker, There could be a way to implement that if they use this ability as a dodge to avoid a fireblast for example that the ability will need a cooldown time, but if they use it then hold shift onto a wall to cling to it, no cooldown would be needed and they can scale the wall. Also it would need to be a solid/stable material. So ice/sand/gravel wouldn't be able to be grabbed/clung to.
Although I have seen this ability used in the show, I sadly couldn't find a good picture of the move, or a good clip, so I guess spider man will be our model of how the move works.
Move~ Wall hook/wall grab
Charge time~ none
Duration~ How ever long they hold shift
Cool down~ Very small/none
Binding the move~ /bending bind wallgrab (slot #)
This move would allow the chiblocker to cling to a solid surface/ And if they use this ability well enough, would allow them to scale a surface. How the move would work is the chiblocker would aim at a wall that goes up to down, your average wall, the chiblocker will then click in the direction of the wall, propelling themselves into that direction, and before they make contact they will need to hold shift, if shift gets held before they reach the wall they cling to that point of the wall until they release their shift or get knocked off via bending/ attack. The chiblocker could possibly scale the wall if the ability is used very carefully and skillfully. This ability could be used to also leap out of the way of a very deadly attack coming at the chiblocker, There could be a way to implement that if they use this ability as a dodge to avoid a fireblast for example that the ability will need a cooldown time, but if they use it then hold shift onto a wall to cling to it, no cooldown would be needed and they can scale the wall. Also it would need to be a solid/stable material. So ice/sand/gravel wouldn't be able to be grabbed/clung to.
Although I have seen this ability used in the show, I sadly couldn't find a good picture of the move, or a good clip, so I guess spider man will be our model of how the move works.