Sekoshiba
Verified Member
I reckon a few small details could make RPG feel closer to the show, So I've made this thread to post my own as well as give people a place to post their own little details, stuff that isn't the be-all-and-end-all, just tiny changes.
Water:
- Should be able to break ice faster by hand (I know phasechange exists, but this too because details <3 )?
- For a moment after hit should receive a small speed-boost (Push and pull~)?
Earth:
- Should be able to break earthbendables faster by hand (Earthtunnel, yep, I know, but details)?
- After certain moves should receive knockback decreases on attacks that hit them?
- Meteorite bracelets? Or just Iron/gold blocks in inventory alerting when an earthbender can metalbend? (there's supposedly subclasses so this could be useful), maybe lava bucket does the same for lavabenders?
Fire:
- Warm biome bonuses?
- Cold biome penalties?
Air:
- Meat-eating penalties?
- "Meditation" bonuses?
- Spiritual system?
Feedback appreciated and please feel free to discuss your own ideas here ^^
Water:
- Should be able to break ice faster by hand (I know phasechange exists, but this too because details <3 )?
- For a moment after hit should receive a small speed-boost (Push and pull~)?
Earth:
- Should be able to break earthbendables faster by hand (Earthtunnel, yep, I know, but details)?
- After certain moves should receive knockback decreases on attacks that hit them?
- Meteorite bracelets? Or just Iron/gold blocks in inventory alerting when an earthbender can metalbend? (there's supposedly subclasses so this could be useful), maybe lava bucket does the same for lavabenders?
Fire:
- Warm biome bonuses?
- Cold biome penalties?
Air:
- Meat-eating penalties?
- "Meditation" bonuses?
- Spiritual system?
Feedback appreciated and please feel free to discuss your own ideas here ^^