Elzoz
Verified Member
Okay guys, ive seen ALOT of sub bending suggstion and they are all great in someway, the thing is i dont think we can get the full out most of then by adding stuff here and the and i think the dvelopment team is kinda split with some of the stuff should be added or not, this i why im making this post
i have an idea that i saw some one else put up here about being able to choose a sub bending masteri with in the element, and i think we need to make this happen or else you will start with like freaking 40 skill per element by now :s
so the command to choose bending today i /b choose water/fire/air/earth/chi witch is great, you get all the skills and so on, now what i (and i think some bodies i think) want is to be able to do
/b sub-bening metalbeding/bloodbeding/swampbending and so on, so you can get the normal skill and access to some special skills like bloodbeding and stuff, this will make it easier to aa more skill whitout adding a shit tons of them by just becoming a bender :s
tell me what you think about this and then we can start up adding future working skills to each sub bending :3
i have an idea that i saw some one else put up here about being able to choose a sub bending masteri with in the element, and i think we need to make this happen or else you will start with like freaking 40 skill per element by now :s
so the command to choose bending today i /b choose water/fire/air/earth/chi witch is great, you get all the skills and so on, now what i (and i think some bodies i think) want is to be able to do
/b sub-bening metalbeding/bloodbeding/swampbending and so on, so you can get the normal skill and access to some special skills like bloodbeding and stuff, this will make it easier to aa more skill whitout adding a shit tons of them by just becoming a bender :s
tell me what you think about this and then we can start up adding future working skills to each sub bending :3