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Suffocation Bug

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ServerElementals

Verified Member
  • Which plugin you are using
  • Project Korra core
  • Which version of the plugin you are using (Can be found with /bending version)
  • Beta 10 (latest version)
  • Where the bug exists (Is it in an ability, a command, etc)
  • When you use 'suffocation' on a player, before the clouds and engulf the player, damage him once and push him out (the clouds then dissipate)
[ GIF HAS BEEN REMOVED DUE TO ADVERTISING ]
  • A detailed description of the bug you found.
  • What should be happening instead
 
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jedk1

New Member
  • Which plugin you are using
  • Project Korra core
  • Which version of the plugin you are using (Can be found with /bending version)
  • Beta 10 (latest version)
  • Where the bug exists (Is it in an ability, a command, etc)
  • When you use 'suffocation' on a player, before the clouds and engulf the player, damage him once and push him out (the clouds then dissipate)

  • A detailed description of the bug you found.
  • What should be happening instead
ew you have advertising in that gif.
 

RobagNetwork

Verified Member
That's weird... are you the one suffocating? Because you don't appear to have suffocate in your bending board.
 

jack

Verified Member
ServerElementals, if the player escapes before you can get a hold on them, you won't be able to suffocate them. It's not a bug.
 

ServerElementals

Verified Member
ServerElementals, if the player escapes before you can get a hold on them, you won't be able to suffocate them. It's not a bug.
That's the thing, the player wasn't moving intentionally, the knockback from being suffocated automatically pushes the player out.
 

ServerElementals

Verified Member
Still not a bug
It didn't use to do that?
What is the point of suffocate if you have sucha long warm up and cool down that you can only have one hit at their HP?

Isn't the point of suffocate to trap them and kill them? In previous versions you would shift on the player and the animatoin would happen and then they would start loosing HP and if they tried to run away they were pulled back into the air trap?

How come it works in Avatar State?
 

jack

Verified Member
That's the thing, the player wasn't moving intentionally, the knockback from being suffocated automatically pushes the player out.
This problem doesn't seem to exist in the non-beta version.
Is it configurable? What is it called in the config if so?
Suffocate:
Enabled: true
Description: This ability is one of the most dangerous abilities an Airbender possesses. To use, simply look at an entity and hold shift. The entity will begin taking damage as you extract the air from their lungs. Any bender caught in this sphere will only be able to use basic moves, such as AirSwipe, WaterManipulation, FireBlast, or EarthBlast. An entity can be knocked out of the sphere by certain bending arts, and your attention will be disrupted if you are hit by bending.
Range: 15
Damage: 7
ChargeTime: 0
Cooldown: 0
DamageInitialDelay: 2
DamageInterval: 1
SlowPotency: 1
SlowDelay: 0.5
SlowInterval: 1.25
BlindPotentcy: 30
BlindDelay: 2
BlindInterval: 1.5
CanBeUsedOnUndeadMobs: true
RequireConstantAim: true
RequireConstantAimRadius: 5
AnimationRadius: 2.0
AnimationParticleAmount: 2
AnimationSpeed: 1.0

This is the piece of the config file that allows you to edit the "hold range" of suffocate. It is beneath the description. All of the other elements here are configurable.
 
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