xD Cel Dx
Verified Member
an earthbending move/passive where the user would hold shift when a falling player is flying through the air at them, catch them and get knocked back by a couple of blocks (depending on the distance traveled in air) like bolin did in the prison break from kurviras prison with the falling player mounting the catching player preventing fall damage to the falling player and giving strength boost to the catching player for 5 seconds or less as to show the strain of the catch, people who are traveling too fast or too far would knock the catching player back and cause normal knockback damage or a configurable damage indicator which would increase as the players speed/distance increased which the plugin already provides i think,
i think @Carbogen & @jedk could maybe add this onto an existing move like maybe catapult or something that involves jumping into the air, that way it could be developed into other moves like if you jump into the air with catapult you could hold shift to collide with players in mid air, grabbing hold of them and falling together towards the surface area, no fall damage if theres enough earthbendable blocks under you? all i got so far ^_^ but think his would mke a great addition
i think @Carbogen & @jedk could maybe add this onto an existing move like maybe catapult or something that involves jumping into the air, that way it could be developed into other moves like if you jump into the air with catapult you could hold shift to collide with players in mid air, grabbing hold of them and falling together towards the surface area, no fall damage if theres enough earthbendable blocks under you? all i got so far ^_^ but think his would mke a great addition