Sam1370
Verified Member
I want to create a custom ability that does something when the player shifts, and something when the player left-clicks. I set isSneakAbility() to true, does that change anything?
Here's my source code
https://github.com/Sam1370/CustomPillars
Some useful quotes:
Here's my source code
https://github.com/Sam1370/CustomPillars
Some useful quotes:
No, basically I'm making custom pillars. I'm trying to make it that when a person left-clicks it opens a gui to change the pillar size, and when they shift it creates the pillar.
Yea I saw the custom part but I saw stuff about stained glass and for some reason my mind jumped to being able to customize the look of the pillar lol.
Question (completely irrelevant to the post but you could answer in a PM if at all): but when you choose a size will it do that every time you use the move, without having to reset it, or will you only be able to use that specific size once then go back to default?
The stained glass was for adding X, Y, or Z to your pillar.
As for your other question it will do it every time you use the move, although currently I'm storing the data in a HashMap, which means it will reset when the server stops/restarts.
The thing with me is that I watch the most basic part of a tutorial and think I can do the rest on my own, which ends up making it a lot harder for me. I updated the commit, see what you think
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