MeskenasBoii
Verified Member
I'm bad at naming this. Inspired by the fight Ty lee and Suki held on the gondola. They tried to land blows on each other, but fail. This what should happen when fighting two chi blockers.
Right Click:
If you time it right, or in conjunction holding sneak for not too long - you can block physical punch/attack as If you were to hold a shield: negates blows, prevents knockback from physical projectiles (e.g, arrow), drawbacks include: sneaking pace gets slower and your immobilize (your in a stance). Minus the explosive harm reduction, this is just a chi blocker holding an invisible shield.
This technique should also reduce the chances of getting chi blocked or its effects from another player.
Left Click:
When left clicking, you should the equivalently force of a new wooden sword. "Sweep Attack" should also be possible, because its a part of that weapon's aspect. And logically enough, this technique shouldn't affect objects, i.e. have a different respective breaking speed of the corresponding blocks.
Sneak:
This idea just come into my mind right now, so with it you can name the ability "FigtherStance".
Ok, back to the chase. If you're holding sneak without using the above techniques, you should be able to dodge attacks, via putting you on a sit position/animation (e.g, when your on a mounted minecraft/boat/horse/pig). When you're sitting, you become short, thus you get to dodge attacks that are positioned and heading towards your upper-torso/head.
Right Click:
If you time it right, or in conjunction holding sneak for not too long - you can block physical punch/attack as If you were to hold a shield: negates blows, prevents knockback from physical projectiles (e.g, arrow), drawbacks include: sneaking pace gets slower and your immobilize (your in a stance). Minus the explosive harm reduction, this is just a chi blocker holding an invisible shield.
This technique should also reduce the chances of getting chi blocked or its effects from another player.
Left Click:
When left clicking, you should the equivalently force of a new wooden sword. "Sweep Attack" should also be possible, because its a part of that weapon's aspect. And logically enough, this technique shouldn't affect objects, i.e. have a different respective breaking speed of the corresponding blocks.
Sneak:
This idea just come into my mind right now, so with it you can name the ability "FigtherStance".
Ok, back to the chase. If you're holding sneak without using the above techniques, you should be able to dodge attacks, via putting you on a sit position/animation (e.g, when your on a mounted minecraft/boat/horse/pig). When you're sitting, you become short, thus you get to dodge attacks that are positioned and heading towards your upper-torso/head.