I support this idea.and even help out the ones that want to learn to code.
I would suggest not to, (I prefer keeping the current suggetion section), since as a developer who has brain-creativity of a brick I would jump straight into the suggestions section (800+ dicussions already), even staff on PK recommends that, since suggesting is one thing, but visualizing it is another. To you I am probably talking bullshit right now but let's connect the dots. Developers need the current suggestions section to implement their ideas, accepting new abilities into the plugin is hard since they have no way to visualize it but actually making it and wasting precious time. They give us (the community developers/staff developers who are making addons), to fetch suggestion, implement and visualize them so it will be easier to add them to the actual plugin. e.g. WaterArms, It was suggested thousands of times, never got to be implemented until the fire nation attacked, joking, joking, until Jed made it, PK Team liked it and added it straight away. So next time if a developer implemented your suggestion it actually have a higher chance to enter the plugin.Also maybe a specific area for suggesting addons?
Jed's tutorial is outdated due to Beta 13.This is a good idea, although I dont see too much use in it. There are little amounts of developers around ProjectKorra and most threads there would more than likely confuse new-time java programmers. There are tons of other programming forums out there (even planetminecraft might work!) and im sure there are some good tutorials out there, such as Omni's particle tutorial or Jed's ability tutorial.
It isnt too hard to convert over.. they just changed Methods to GeneralMethods, WaterMethods, etc.Jed's tutorial is outdated due to Beta 13.
And the progress method, the way addon's class should extend, added 3 new really important methods. compiled all core abilities into StockAbilities, made them more accesible added setters and getters for other abilities.It isnt too hard to convert over.. they just changed Methods to GeneralMethods, WaterMethods, etc.
But like I said, it isnt too hard to convert over.And the progress method, the way addon's class should extend, added 3 new really important methods. compiled all core abilities into StockAbilities, made them more accesible added setters and getters for other abilities.
Jed's tutorial wasn't meant just for advanced coders that can learn it in 5 minutes, It is meant for fresh coders too. He said himself he will have to re-do the video.But like I said, it isnt too hard to convert over.
Then why add a programming section aimed to teach new programmers when he is redoing it?Jed's tutorial wasn't meant just for advanced coders that can learn it in 5 minutes, It is meant for fresh coders too. He said himself he will have to re-do the video.
It is not aimed just to teach fresh new programmers, it is aimed to share knowledge with everyone. One developer may be good at string formatting and the other at physics and math, teaching simple ways like calculating a vector between one location to the other or formatting commands pages are really useful, so sharing knowledge doesn't hurt anyone.Then why add a programming section aimed to teach new programmers when he is redoing it?