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MeskenasBoii

Verified Member
Select a tree (with leafs) or a pile of leaves as a source. Now left click a target or air (auto-aim). This will then send off all the leave blocks from the tree/pile. These will act like snowball projectiles: won't deal damage, but will still injure you and knock you back.

With the extention and collaboration of Phasechange, you can freeze water inside of the pile of leaves (indicated by some snow-ish particle explosion effect), After freezing, you can utilize the "frozen" leaves which would deal 0.5 damage than the non-frezon one's.

Both version will hit multiple entities simultaneously per hit (the number depends of how many leafs the source contains).

Like what Katara did: another waterbender can counteract this technique by manipulating the leaves in a surgewall-ish style, via holding sneak with LeafShards selected.

1.08:00

NightBuff: Allows to select 3 piles of leafs as a source (meaning, the projectiles will be shot from 3 tree different trees. With the auto sourcing sourcing enable, a player can tap sneak 1 time at the air to select 3 different trees in the radius.

Fullmoon-NightBuff: Allows to select 7 piles of leafs as a source (meaning, the projectiles will be shot from 3 tree different trees. With the auto sourcing sourcing enable, a player can tap sneak 1 time at the air to select 7 different trees in the radius

Avatarstate Buff: Limitless range: allows to select from a very far range, including from humongous tree's ,for example the Jungle one's. Along with the above buff, this could add a devasting effects.

Lastly, this projectiles can be destroy by normal means of defense: RaiseEarth, IceSurgeWall, Airshie... or maybe not, and FireShield/WallofFore.

Application
  • To attack up to multiple of people simultaneously and (unless stopped by the user or shielded against) consistently/continously.
    • Opponents utilizing the same ability can counter it via manipulation, but not redirect it.
 

Loony

Verified Member
This concept seems poor. Why does water need this? Other than to add to a subelement.
It's just another attack move that seems rather basic. If we're going to expand on Plantbending, it should be done with more depth.
 
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