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[Part of JedCore] MetalHook [Deleted]

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Not open for further replies.

Moonelight

Verified Member
Are we able to drag people towards us?
Also, may I recommend a config option to change the item you use for this particular move?
 

João

Verified Member
How do I use it? I press left Button in a Wall and nothing happens? Thx

------------------
#Edit

This was in the console after i try MetalHook

[16:36:32 ERROR]: Could not pass event PlayerAnimationEvent to ProjectKorra v1.6
.0 BETA 17
org.bukkit.event.EventException
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja
va:297) ~[craftbukkit.jar:git-Bukkit-0af2738]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
a:62) ~[craftbukkit.jar:git-Bukkit-0af2738]
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.j
ava:501) [craftbukkit.jar:git-Bukkit-0af2738]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
ava:486) [craftbukkit.jar:git-Bukkit-0af2738]
at net.minecraft.server.v1_8_R2.PlayerConnection.a(PlayerConnection.java
:1117) [craftbukkit.jar:git-Bukkit-0af2738]
at net.minecraft.server.v1_8_R2.PacketPlayInArmAnimation.a(SourceFile:22
) [craftbukkit.jar:git-Bukkit-0af2738]
at net.minecraft.server.v1_8_R2.PacketPlayInArmAnimation.a(SourceFile:8)
[craftbukkit.jar:git-Bukkit-0af2738]
at net.minecraft.server.v1_8_R2.PlayerConnectionUtils$1.run(SourceFile:1
3) [craftbukkit.jar:git-Bukkit-0af2738]
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [
?:1.8.0_40]
at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_40]
at net.minecraft.server.v1_8_R2.SystemUtils.a(SourceFile:60) [craftbukki
t.jar:git-Bukkit-0af2738]
at net.minecraft.server.v1_8_R2.MinecraftServer.A(MinecraftServer.java:6
70) [craftbukkit.jar:git-Bukkit-0af2738]
at net.minecraft.server.v1_8_R2.DedicatedServer.A(DedicatedServer.java:3
36) [craftbukkit.jar:git-Bukkit-0af2738]
at net.minecraft.server.v1_8_R2.MinecraftServer.z(MinecraftServer.java:6
26) [craftbukkit.jar:git-Bukkit-0af2738]
at net.minecraft.server.v1_8_R2.MinecraftServer.run(MinecraftServer.java
:534) [craftbukkit.jar:git-Bukkit-0af2738]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_40]
Caused by: java.lang.NullPointerException
at me.dookoo782.korra.abilities.BubbleBlastListener.onLeftClick(BubbleBl
astListener.java:20) ~[?:?]
at sun.reflect.GeneratedMethodAccessor9.invoke(Unknown Source) ~[?:?]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1
.8.0_40]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_40]
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja
va:295) ~[craftbukkit.jar:git-Bukkit-0af2738]
... 15 more
[16:36:32 ERROR]: Could not pass event PlayerAnimationEvent to ProjectKorra v1.6
.0 BETA 17
org.bukkit.event.EventException
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja
va:297) ~[craftbukkit.jar:git-Bukkit-0af2738]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
a:62) ~[craftbukkit.jar:git-Bukkit-0af2738]
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.j
ava:501) [craftbukkit.jar:git-Bukkit-0af2738]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
ava:486) [craftbukkit.jar:git-Bukkit-0af2738]
at net.minecraft.server.v1_8_R2.PlayerConnection.a(PlayerConnection.java
:1117) [craftbukkit.jar:git-Bukkit-0af2738]
at net.minecraft.server.v1_8_R2.PacketPlayInArmAnimation.a(SourceFile:22
) [craftbukkit.jar:git-Bukkit-0af2738]
at net.minecraft.server.v1_8_R2.PacketPlayInArmAnimation.a(SourceFile:8)
[craftbukkit.jar:git-Bukkit-0af2738]
at net.minecraft.server.v1_8_R2.PlayerConnectionUtils$1.run(SourceFile:1
3) [craftbukkit.jar:git-Bukkit-0af2738]
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [
?:1.8.0_40]
at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_40]
at net.minecraft.server.v1_8_R2.SystemUtils.a(SourceFile:60) [craftbukki
t.jar:git-Bukkit-0af2738]
at net.minecraft.server.v1_8_R2.MinecraftServer.A(MinecraftServer.java:6
70) [craftbukkit.jar:git-Bukkit-0af2738]
at net.minecraft.server.v1_8_R2.DedicatedServer.A(DedicatedServer.java:3
36) [craftbukkit.jar:git-Bukkit-0af2738]
at net.minecraft.server.v1_8_R2.MinecraftServer.z(MinecraftServer.java:6
26) [craftbukkit.jar:git-Bukkit-0af2738]
at net.minecraft.server.v1_8_R2.MinecraftServer.run(MinecraftServer.java
:534) [craftbukkit.jar:git-Bukkit-0af2738]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_40]
Caused by: java.lang.NullPointerException
at me.dookoo782.korra.abilities.BubbleBlastListener.onLeftClick(BubbleBl
astListener.java:20) ~[?:?]
at sun.reflect.GeneratedMethodAccessor9.invoke(Unknown Source) ~[?:?]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1
.8.0_40]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_40]
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.ja
va:295) ~[craftbukkit.jar:git-Bukkit-0af2738]
... 15 more
 
Last edited:

Drummer3475

Verified Member
You should make it to were when you shift and click and the hook hits a player it will pull back the target and if into a wall then causes more damage(sort of like bb) and click shift u cud grab a block control it with your cursor and click to launch the block at your target
 

Theavatarteam

Verified Member
Could u make it more swingy and could u make it that the arrow follows ure cursor and a shift event that makes u stop in mid of the move so u can "hover"
 

phoenix

Verified Member
how about this? attack twice for normal grapple but if you hit a player it'll pull you towards them. attack shift to pull the selected area out, have it be affected by gravity and the position of the player then you can attack again and it'll continue in that direction ( also affects players). shift attack, selects piece of earth from the player's location at time of shift and the attack pulls it out that direction ( not affected by gravity but does move players) stops moving if it hits something it can't fit through. also shift ( hold) attack for changing modes. Modes dual chains ( requires iron armor) and single chain( no armor needed). Dual chains this uses combination forms of what I talked about previously
 
Last edited:
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