Tidal_Force
Verified Member
Hello, everyone!
I came up with an idea of adding sub-abilities to octoform! I think it will give the move more utility, other than just hitting people entrapped in ice with it.
Well, here we go!
General Concept
- Octoform will gain a set of sub-abilities which appear on the bending board as one is shifting
- To use a sub-ability, the waterbender will have to hover over the ability and click
- Octoform will still cancel out if you stop shifting
Sub-Abilities
Slot 1: Tentacle Slap - This will be the normal attack that we have now.
Slot 2: Tentacle Whip - This will be a slower, less-damaging, longer-ranged attack that will go about 7-10 blocks.
Slot 3: Tentacle Barrage - This attack will fire four water projectiles at the opponent, in which case octopusform is used up and gains a cooldown. The projectiles would be double-helixed and maybe do about one heart with a fairly long range.
Slot 4: Tentacle Shield - This will cause the tentacles to come up and create a dome around the waterbender protecting them from basic attacks. After a short duration, the shield will disappear and Octoform will go on a short cooldown.
Slot 5: Redirect - This would redirect a certain amount of watermanipulations at your opponent (5 or so) before octoform is put on a cooldown.
Slot 6: Waterwave - This would convert your octopusform into a waterwave for mobility.
Slot 7: Torrent - This would convert your octopusform into a torrent for attack or defense.
Tell me what you think, or if something seems overpowered, underpowered, or needs to be changed.
I came up with an idea of adding sub-abilities to octoform! I think it will give the move more utility, other than just hitting people entrapped in ice with it.
Well, here we go!
General Concept
- Octoform will gain a set of sub-abilities which appear on the bending board as one is shifting
- To use a sub-ability, the waterbender will have to hover over the ability and click
- Octoform will still cancel out if you stop shifting
Sub-Abilities
Slot 1: Tentacle Slap - This will be the normal attack that we have now.
Slot 2: Tentacle Whip - This will be a slower, less-damaging, longer-ranged attack that will go about 7-10 blocks.
Slot 3: Tentacle Barrage - This attack will fire four water projectiles at the opponent, in which case octopusform is used up and gains a cooldown. The projectiles would be double-helixed and maybe do about one heart with a fairly long range.
Slot 4: Tentacle Shield - This will cause the tentacles to come up and create a dome around the waterbender protecting them from basic attacks. After a short duration, the shield will disappear and Octoform will go on a short cooldown.
Slot 5: Redirect - This would redirect a certain amount of watermanipulations at your opponent (5 or so) before octoform is put on a cooldown.
Slot 6: Waterwave - This would convert your octopusform into a waterwave for mobility.
Slot 7: Torrent - This would convert your octopusform into a torrent for attack or defense.
Tell me what you think, or if something seems overpowered, underpowered, or needs to be changed.