PreciselyOoh like JedCores EarthShard but for water
That's why it needs to differ from that one. I propose that unlike earthshard, as Katara demonstrated this ability should only have one projectile per opponent. So even If there is one enemy in user POV but the waterbender selects three, the enemy should only take one hit from the waterbender's projectile, while the other two fly away into the distance somewhere clear away from the player.Ooh like JedCores EarthShard but for water
Should they combine to make a big powerful one if it’s one targetThat's new. Nothing wrong one with it, but one caught my attention:
That's why it needs to differ from that one. I propose that unlike earthshard, as Katara demonstrated this ability should only have one projectile per opponent. So even If there is one enemy in user POV but the waterbender selects three, the enemy should only take one hit from the waterbender's projectile, while the other two fly away into the distance somewhere clear away from the player.
But then why would anyone bother to source from one block If that became a thing? Wouldn't that simple watermanipulation becomes pretty much useless?Should they combine to make a big powerful one if it’s one target
There’s gotta be a way for this to be useful and practical and not overpoweredBut then why would anyone bother to source from one block If that became a thing? Wouldn't that simple watermanipulation becomes pretty much useless?
I'm all ears because you made it sound op.There’s gotta be a way for this to be useful and practical and not overpowered
Forget what I said before let’s go back to the original suggestion it would in a sense be like earthshard but if you shoot more that 1 the cooldown increases to balance itI'm all ears because you made it sound op.