Hero
Verified Member
I think there should be a check to see if there is an ice ball in the air so if a player is in an ice ball, they would fall and take damage as the ice shatters. So what if you freeze someone with surge in the air? The "checks" would begin and after everything is done, the ice would fall and damage anyone near it for 2 HP (1 Heart). For the player caught in the falling ice, they would be damaged for 4 HP (2 Hearts).
Here is an example.
Here is an example.
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