ThePhoenixForce9
Verified Member
Element: Water
Sub-Element: Ice
Type of Move: Defensive (or offensive READ ON)
I propose that we create the idea of having ice surround the body of the player as two blocks of Ice/PackedIce. With having ice surround the players body comes with slowness since it would be very hard to move in ice that would constantly be reforming as an icy sheath over the player's body. Now the reason why this would not be op is because simply, the player would be given the slowness effect; however I would also like to add the idea of having Ice Claws be implemented with the move, allowing the player to shoot out 5 ice shards that can be slightly controlled and manipulated when it's being shot out. This move isn't actually cannon to the show but.. EH.
So what I ask is that the armour gives slowness while two blocks of ice (packed or normal) takes the place of the player encasing them in two blocks of ice that allows us to shoot 5 claws from IceClaws
Sub-Element: Ice
Type of Move: Defensive (or offensive READ ON)
I propose that we create the idea of having ice surround the body of the player as two blocks of Ice/PackedIce. With having ice surround the players body comes with slowness since it would be very hard to move in ice that would constantly be reforming as an icy sheath over the player's body. Now the reason why this would not be op is because simply, the player would be given the slowness effect; however I would also like to add the idea of having Ice Claws be implemented with the move, allowing the player to shoot out 5 ice shards that can be slightly controlled and manipulated when it's being shot out. This move isn't actually cannon to the show but.. EH.
So what I ask is that the armour gives slowness while two blocks of ice (packed or normal) takes the place of the player encasing them in two blocks of ice that allows us to shoot 5 claws from IceClaws