vidant829
Verified Member
Idea: By holding down shift while looking at entities that would normally accept bone meal as a faster way of growing, Air Benders will be able to greatly speed up their growth process by providing a constant gentle and warm current of air around them.
Times for growth
Times for growth
- Dirt - Grass = 10 Seconds
- Grass - Wild grass and up = 13 Seconds
- Flowers - Full grown = 16 Seconds
- Wheat and sugarcane - To each growth phase = 7 Seconds
- Melon, pumpkins and coco beans - To full grown = 30 Seconds
- Small trees - To full grown = 45 Seconds
- Large trees - To full grown = 60 Seconds
- The move will stop if an Air Bender takes damage or goes out of range.
- Times for growth would be configurable.
- Distance that the ability could work away from entities should be configurable.
- The time an Air Bender spent on using the ability on an entity would be saved allowing that and any other Air Benders to pick up where they left off.
- If the ability was used on a damaged tree, it would for half amount of time it takes to grow it; bring it back to its original state.
- This ability would only be able to be used in certain bioms that could be configurable.
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