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FrostBreath Detabate

HydroMan

Verified Member
[Insert gif of aang freezing the chain with his breath]
So should we have it or not?
Im thinking there could 0,01% chance for phasechange to freeze a block unintentionally, making it shatterabled. Wha you guys think?
 

SamuraiSnowman

Verified Member
I don't think that the .gif of Aang is really important here, but what Hydro means is that when you use phasechange, it has the .01% chance to damage a block and cause it to be able to be shattered or easily broken.
 

HydroMan

Verified Member
Please find and insert the gif so we know what you are talking about
Tried it, found none. If you can make it a gif, please do. It's the scene from the book 2, episode 3 ("Return to Omashu") where the aang rushes to save Bumi after azula doubled cross him, he jumped on his coffin and uses his breath (no moisture applied) to the chain, which then freezes and aang uses his staff to smash at the frozen chain, cutting it of from the crane.
 

HydroMan

Verified Member
I don't think that the .gif of Aang is really important here, but what Hydro means is that when you use phasechange, it has the .01% chance to damage a block and cause it to be able to be shattered or easily broken.
Not just that. I want to discuss if waterbenders can actually uses froze breath on smaller or higher scale. And if it is proven, then we can decide to whenever add it or not (I don't really care on this part).
 

P0W3RK1D

Verified Member
the idea seems interesting but the only question is WHY?....wat is the benefit of this or what extra could someone get out of it?
i do think frost breath needs some sorta re-balance thou. its an instant freeze to anyone that is closer than about 6 blocks from you. the problem i have with this is not that you get frozen, the problem is that you get INSTANTLY frozen. no warning, no count, no mercy, and then when ur surrounded in this magical block of ice the water bender octopus forms the crap out of you and unless your a water bender you are most likely going to die.

my only suggestion would be to have some kind of timer. for example
(when you start to use frost breath on someone the longer they stay in your frost breath they will gain the slowness debuf that will continue to get more powerful each second until the target comes to a complete stop (when slowness is maxed out) then they will freeze in a block of ice, instead of the instant frost bite.
 

Finn_Bueno_

Staff member
Plugin Developer
Verified Member
the idea seems interesting but the only question is WHY?....wat is the benefit of this or what extra could someone get out of it?
i do think frost breath needs some sorta re-balance thou. its an instant freeze to anyone that is closer than about 6 blocks from you. the problem i have with this is not that you get frozen, the problem is that you get INSTANTLY frozen. no warning, no count, no mercy, and then when ur surrounded in this magical block of ice the water bender octopus forms the crap out of you and unless your a water bender you are most likely going to die.

my only suggestion would be to have some kind of timer. for example
(when you start to use frost breath on someone the longer they stay in your frost breath they will gain the slowness debuf that will continue to get more powerful each second until the target comes to a complete stop (when slowness is maxed out) then they will freeze in a block of ice, instead of the instant frost bite.
Just break the block or jump when you get frozen, lol. Also FrostBreath isn't a stock ability so complain at your server owner. Also, this is about phasechange I believe.
 
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