SuperBower118
Verified Member
Note: The Buffing ability for this move was completely taken by Gamzee's thread, http://projectkorra.com/forum/threads/fireaugement-fire-ability.2676/#post-36231 please also give credit to Gamzee, for I merely edited and added on to his idea.
Element: Fire
Move: FireDaggers
Move Type: MultiAbility / Offensive / Buff
Cooldown: 6 seconds
Description: In move TLA, it's been show the Firebenders can create small daggers of fire that can be used as a weapon
http://i.imgur.com/H3RDvwi.gifv
(For some reason, Imgur didn't give me a BBCode)
In order to use this move, you'd first need to sneak to activate the MultiAbility. In your 1st and 9th slot, you'd be given Blaze Powder along with a fire particle following your right hand and left hand. (To symbolize the fire daggers. However, there'd be an option in the confiq on whether you'd be given Blaze Powder, Blaze Rods, or the actual Fire block) Each "Fire Dagger" (which would be the Blaze Powder) would have five uses, and each time you hit a person, it'd do 1 heart, plus another .5 hearts of burn damage. The person you hit would also get knocked back about a block and a half (To prevent FireDaggers into turning into a miniature wooden sword with a miniature Fire Aspect, even though you can already say it is) Once all five uses are used via hitting a person or mob, the Blaze Powder would "Break" (Of course you'd have the other Blaze Powder unless you used it already) If you switch to any slots that aren't 1 or 9, then FireDaggers would end, and the cooldown would activate. If there are items in your first and ninth slot, then they would be ejected once you sneak.
Firebenders have also been show to amplify their weapons with fire.
http://i.imgur.com/kMls3ID.gifv
That being said, any sword that isn't a wooden sword would gain Fire Aspect 1 (Already having Fire Aspect 1 wouldn't effect it then, nor would Fire Aspect 2), and any bow that doesn't have Flame 1 would be able to shoot flaming arrows,(this is all of course if the weapon of your choice is in the FireDaggers slot when the move isn't active. You would also be unable to activate FireDaggers if a tool is in your slot for the move) by charging up the bow for an extra second have the bow is at it's full drawn state. While doing the extra charge, a small ring of fire particles would quickly close in in-front of you, (having the ring close in should take about a second) and once the ring has close in on itself, the arrow you shoot would be a flaming arrow. If you right click with your sword that isn't wooden, it would shoot a quick blast of fire that does 1.5 more knockback than the regular fireblast, and would do 1.5 hearts of initial damage, and half a heart of burn damage. It would also travel the distance a normal fireblast does, but the cooldown for this would be 2.5 seconds. The daytime buff would not effect this blast.
Another thing to note is that FireDaggers would not work at all if you're completely submerged in water. This means that you can't shoot flaming arrows, or summon the daggers of fire.
Be sure to leave comments and feedback- it helps a lot.
Element: Fire
Move: FireDaggers
Move Type: MultiAbility / Offensive / Buff
Cooldown: 6 seconds
Description: In move TLA, it's been show the Firebenders can create small daggers of fire that can be used as a weapon
http://i.imgur.com/H3RDvwi.gifv
(For some reason, Imgur didn't give me a BBCode)
In order to use this move, you'd first need to sneak to activate the MultiAbility. In your 1st and 9th slot, you'd be given Blaze Powder along with a fire particle following your right hand and left hand. (To symbolize the fire daggers. However, there'd be an option in the confiq on whether you'd be given Blaze Powder, Blaze Rods, or the actual Fire block) Each "Fire Dagger" (which would be the Blaze Powder) would have five uses, and each time you hit a person, it'd do 1 heart, plus another .5 hearts of burn damage. The person you hit would also get knocked back about a block and a half (To prevent FireDaggers into turning into a miniature wooden sword with a miniature Fire Aspect, even though you can already say it is) Once all five uses are used via hitting a person or mob, the Blaze Powder would "Break" (Of course you'd have the other Blaze Powder unless you used it already) If you switch to any slots that aren't 1 or 9, then FireDaggers would end, and the cooldown would activate. If there are items in your first and ninth slot, then they would be ejected once you sneak.
Firebenders have also been show to amplify their weapons with fire.
http://i.imgur.com/kMls3ID.gifv
That being said, any sword that isn't a wooden sword would gain Fire Aspect 1 (Already having Fire Aspect 1 wouldn't effect it then, nor would Fire Aspect 2), and any bow that doesn't have Flame 1 would be able to shoot flaming arrows,(this is all of course if the weapon of your choice is in the FireDaggers slot when the move isn't active. You would also be unable to activate FireDaggers if a tool is in your slot for the move) by charging up the bow for an extra second have the bow is at it's full drawn state. While doing the extra charge, a small ring of fire particles would quickly close in in-front of you, (having the ring close in should take about a second) and once the ring has close in on itself, the arrow you shoot would be a flaming arrow. If you right click with your sword that isn't wooden, it would shoot a quick blast of fire that does 1.5 more knockback than the regular fireblast, and would do 1.5 hearts of initial damage, and half a heart of burn damage. It would also travel the distance a normal fireblast does, but the cooldown for this would be 2.5 seconds. The daytime buff would not effect this blast.
Another thing to note is that FireDaggers would not work at all if you're completely submerged in water. This means that you can't shoot flaming arrows, or summon the daggers of fire.
Be sure to leave comments and feedback- it helps a lot.
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