Wait, just wait...Ehy Finn, if you dont wanna update it/don't have the time, i could take over the project for ya, if you want.
Updated to beta 5.
Fixed a bug that would activate stock icespike.
Enjoy! <3
- Completely changed the way spike shooting is handled.
- Changed the spike speed from 25 b/s to 56 b/s.
- In previous versions, there was a chance holes would appear in a spike. Fixed that.
Shooting a spike at ice created by torrent or surge, will shatter it to pieces! The knockback was also increased.
Enjoy~ <3
Fixed icespike removing other icespikes.
Fixed icespikes stop moving 2 blocks before they hit a wall.
Updated to work with Beta 6.
Now works with Beta 7.
Changed mechanics of the move.
Big Spikes:
Left click while looking at ice, then sneak to create the spikes.
Projectile:
Sneak at a water source to select it, left click to shoot. Bottlebendable and supports dynamic sourcing (not auto) Also redirectable (redirecting not tested)
Field:
Right click the ground beneath you to raise a field of spikes.
This one was an absolute pain.
- Updated to work with beta 10.