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Combining moves to slots manually

Do you think /b db (moves) (move) should be a command to use?


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David

Verified Member
Well, the thing is: When you are in a fight and you see a perfect chance to deal great demage by one specific move, but then you remember you hadn't bind it... There goes your perfect attack. I know what you mean with not all benders should be able to do all types of bending, but then it's about bloodbend/plantbend/lavabend/etc. That would mean that you should choose in what bending subtype you want to specifice yourself in ingame, not about how many moves you can do. In the show benders could do every move they knew when ever they wanted, the subtypes didn't really had something to do with that, I think. I think it would be weird that as lavabender you can't use moves like earthsmash or eartharmor, because you need to have 3 lavabending moves bind. Maybe benders should only be able to use one bendingsubtype. Like, as waterbender you would have to choose between plantbending and bloodbending, as earthbender between lava or metal, as firebender between lightning and combustions, etc. But I don't think that would solve anything, maybe only make it worse... D:
That's not what I meant. I wasn't speaking upon sub stypes and I agree, people shouldn't have to choose between sub types but I do think people should have to choose between moves. It forces players to think harder and choose what strategies they wanna use and how they can make it through some situations by not having a certain bind.
 
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